Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorVilem Duha <vilem.duha@gmail.com>2019-06-13 01:21:29 +0300
committerVilem Duha <vilem.duha@gmail.com>2019-06-13 01:22:31 +0300
commit9df44aaff67d72f06d4d6e8a66a7f3cb19a85d42 (patch)
tree32694f380f29bbdad61ae60660727d72a97088ce /blenderkit/overrides.py
parentb35189e003e14301df22c264d6c762d6acaa9e2f (diff)
BlenderKit: fix transparent materials for eevee on upload time
Diffstat (limited to 'blenderkit/overrides.py')
-rw-r--r--blenderkit/overrides.py32
1 files changed, 30 insertions, 2 deletions
diff --git a/blenderkit/overrides.py b/blenderkit/overrides.py
index 348a3d21..df9b1729 100644
--- a/blenderkit/overrides.py
+++ b/blenderkit/overrides.py
@@ -147,6 +147,34 @@ def modelProxy():
return False
+eevee_transp_nodes = [
+ 'BSDF_GLASS',
+ 'BSDF_REFRACTION',
+ 'BSDF_TRANSPARENT',
+ 'PRINCIPLED_VOLUME',
+ 'VOLUME_ABSORPTION',
+ 'VOLUME_SCATTER'
+]
+
+
+def ensure_eevee_transparency(m):
+ ''' ensures alpha for transparent materials when the user didn't set it up correctly'''
+ # if the blend mode is opaque, it means user probably ddidn't know or forgot to
+ # set up material properly
+ if m.blend_method == 'OPAQUE':
+ alpha = False
+ for n in m.node_tree.nodes:
+ if n.type in eevee_transp_nodes:
+ alpha = True
+ elif n.type == 'BSDF_PRINCIPLED':
+ i = n.inputs['Transmission']
+ if i.default_value > 0 or len(i.links) > 0:
+ alpha = True
+ if alpha:
+ m.blend_method = 'HASHED'
+ m.shadow_method = 'HASHED'
+
+
class BringToScene(Operator):
"""Bring linked object hierarchy to scene and make it editable."""
@@ -215,7 +243,7 @@ class BringToScene(Operator):
class ModelProxy(Operator):
- """Tooltip"""
+ """Attempt to create proxy armature from the asset"""
bl_idname = "object.blenderkit_make_proxy"
bl_label = "BlenderKit Make Proxy"
@@ -231,7 +259,7 @@ class ModelProxy(Operator):
class ColorCorrector(Operator):
- """Tooltip"""
+ """Add color corector to the asset. """
bl_idname = "object.blenderkit_color_corrector"
bl_label = "Add color corrector"