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authorVilem Duha <vilem.duha@gmail.com>2019-03-29 19:52:47 +0300
committerVilem Duha <vilem.duha@gmail.com>2019-03-29 19:52:47 +0300
commit50ea2790f91788f247225be88b8e7a97c7bfb937 (patch)
treedf7e480fe061f594823e882dca0a0a7118f4a718 /blenderkit/ratings.py
parent69c01cad71191de344dbfd66c45640d0ec281bc3 (diff)
BlenderKit initial commit.
BlenderKit add-on is the official addon of the BlenderKit service for Blender 3d. (www.blenderkit.com) It enables users to upload, search, download, and rate different assets for blender. It works together with BlenderKit server.
Diffstat (limited to 'blenderkit/ratings.py')
-rw-r--r--blenderkit/ratings.py207
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diff --git a/blenderkit/ratings.py b/blenderkit/ratings.py
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+++ b/blenderkit/ratings.py
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+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+if "bpy" in locals():
+ import imp
+
+ imp.reload(paths)
+
+else:
+ from blenderkit import paths, utils
+
+import bpy
+import requests, threading
+
+from bpy.props import (
+ IntProperty,
+ FloatProperty,
+ StringProperty,
+ EnumProperty,
+ BoolProperty,
+ PointerProperty,
+)
+from bpy.types import (
+ Operator,
+ Panel,
+)
+
+
+def pretty_print_POST(req):
+ """
+ At this point it is completely built and ready
+ to be fired; it is "prepared".
+
+ However pay attention at the formatting used in
+ this function because it is programmed to be pretty
+ printed and may differ from the actual request.
+ """
+ print('{}\n{}\n{}\n\n{}'.format(
+ '-----------START-----------',
+ req.method + ' ' + req.url,
+ '\n'.join('{}: {}'.format(k, v) for k, v in req.headers.items()),
+ req.body,
+ ))
+
+
+def uplaod_rating_thread(url, ratings, headers):
+ for rating_name, score in ratings:
+ if (score != -1 and score != 0):
+ rating_url = url + rating_name + '/'
+ data = {
+ "score": score, # todo this kind of mixing is too much. Should have 2 bkit structures, upload, use
+ }
+
+ try:
+ r = requests.put(rating_url, data=data, verify=True, headers=headers)
+
+ except requests.exceptions.RequestException as e:
+ print('ratings upload failed: %s' % str(e))
+
+
+def uplaod_review_thread(url, reviews, headers):
+ r = requests.put(url, data=reviews, verify=True, headers=headers)
+
+ # except requests.exceptions.RequestException as e:
+ # print('reviews upload failed: %s' % str(e))
+
+
+def upload_rating(asset):
+ user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
+ api_key = user_preferences.api_key
+ headers = {"accept": "application/json", "Authorization": "Bearer %s" % api_key}
+
+ asset_data = asset['asset_data']
+
+ bkit_ratings = asset.bkit_ratings
+ print('rating asset', asset_data['name'], asset_data['asset_base_id'])
+ url = paths.get_bkit_url() + 'assets/' + asset['asset_data']['id'] + '/rating/'
+
+ ratings = [
+ ]
+
+ if bkit_ratings.rating_quality > 0.1:
+ ratings.append(('quality', bkit_ratings.rating_quality))
+ if bkit_ratings.rating_work_hours > 0.1:
+ ratings.append(('working_hours', round(bkit_ratings.rating_work_hours, 1)))
+
+ thread = threading.Thread(target=uplaod_rating_thread, args=(url, ratings, headers))
+ thread.start()
+
+ url = paths.get_bkit_url() + 'assets/' + asset['asset_data']['id'] + '/review'
+
+ reviews = {
+ 'reviewText': bkit_ratings.rating_compliments,
+ 'reviewTextProblems': bkit_ratings.rating_problems,
+ }
+ if not (bkit_ratings.rating_compliments == '' and bkit_ratings.rating_compliments == ''):
+ thread = threading.Thread(target=uplaod_review_thread, args=(url, reviews, headers))
+ thread.start()
+
+ # the info that the user rated an item is stored in the scene
+ s = bpy.context.scene
+ s['assets rated'] = s.get('assets rated', {})
+ if bkit_ratings.rating_quality > 0.1 and bkit_ratings.rating_work_hours > 0.1:
+ s['assets rated'][asset['asset_data']['asset_base_id']] = True
+
+
+class StarRatingOperator(bpy.types.Operator):
+ """Tooltip"""
+ bl_idname = "object.blenderkit_rating"
+ bl_label = "Rate the Asset"
+
+ property_name: StringProperty(
+ name="Rating Property",
+ description="Property that is rated",
+ default="",
+ )
+
+ rating: IntProperty(name="Rating", description="rating value", default=1, min=1, max=10)
+
+ def execute(self, context):
+ asset = utils.get_active_asset()
+ props = asset.bkit_ratings
+ props[self.property_name] = self.rating
+ return {'FINISHED'}
+
+
+asset_types = (
+ ('MODEL', 'Model', 'set of objects'),
+ ('SCENE', 'Scene', 'scene'),
+ ('MATERIAL', 'Material', 'any .blend Material'),
+ ('TEXTURE', 'Texture', 'a texture, or texture set'),
+ ('BRUSH', 'Brush', 'brush, can be any type of blender brush'),
+ ('ADDON', 'Addon', 'addnon'),
+)
+
+
+class UploadRatingOperator(bpy.types.Operator):
+ """Upload rating to the web db"""
+ bl_idname = "object.blenderkit_rating_upload"
+ bl_label = "Upload the Rating"
+
+ # type of upload - model, material, textures, e.t.c.
+ asset_type: EnumProperty(
+ name="Type",
+ items=asset_types,
+ description="Type of asset",
+ default="MODEL",
+ )
+
+ # @classmethod
+ # def poll(cls, context):
+ # return bpy.context.active_object != None and bpy.context.active_object.get('asset_id') is not None
+ def draw(self, context):
+ layout = self.layout
+ layout.label(text='Rating sent to server. Thanks for rating!')
+
+ def execute(self, context):
+ return {'FINISHED'}
+
+ def invoke(self, context, event):
+ wm = context.window_manager
+ asset = utils.get_active_asset()
+ upload_rating(asset)
+ return wm.invoke_props_dialog(self)
+
+
+def draw_rating(layout, props, prop_name, name):
+ # layout.label(name)
+
+ row = layout.row(align=True)
+
+ for a in range(0, 10):
+ if eval('props.' + prop_name) < a + 1:
+ icon = 'SOLO_OFF'
+ else:
+ icon = 'SOLO_ON'
+
+ op = row.operator('object.blenderkit_rating', icon=icon, emboss=False, text='')
+ op.property_name = prop_name
+ op.rating = a + 1
+
+
+def register_ratings():
+ pass;
+ bpy.utils.register_class(StarRatingOperator)
+ bpy.utils.register_class(UploadRatingOperator)
+
+
+def unregister_ratings():
+ pass;
+ bpy.utils.unregister_class(StarRatingOperator)
+ bpy.utils.unregister_class(UploadRatingOperator)