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author | Campbell Barton <ideasman42@gmail.com> | 2019-03-01 04:49:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-01 04:51:10 +0300 |
commit | 9999dada60a64eb27b37c4d711f4c3979888253e (patch) | |
tree | b325eb58ec754c883683696683933fc9d368eb0d /camera_turnaround.py | |
parent | dd0dffef42ae64d1bf16e879e3f1470ce3bf5cad (diff) |
Update for API change: scene.cursor_location -> scene.cursor.location
Note that some scripts still used the 3D view cursor which has been
removed for a while.
Diffstat (limited to 'camera_turnaround.py')
-rw-r--r-- | camera_turnaround.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/camera_turnaround.py b/camera_turnaround.py index 0a30d922..e5581b35 100644 --- a/camera_turnaround.py +++ b/camera_turnaround.py @@ -59,7 +59,7 @@ class CAMERATURN_OT_RunAction(Operator): turn_camera = scene.turn_camera selectobject = context.active_object camera = context.scene.camera - savedcursor = bpy.context.scene.cursor_location.copy() # cursor position + savedcursor = bpy.context.scene.cursor.location.copy() # cursor position savedframe = scene.frame_current if turn_camera.use_cursor is False: bpy.ops.view3d.snap_cursor_to_selected() @@ -166,7 +166,7 @@ class CAMERATURN_OT_RunAction(Operator): # back previous configuration context.preferences.edit.keyframe_new_interpolation_type = savedinterpolation - bpy.context.scene.cursor_location = savedcursor + bpy.context.scene.cursor.location = savedcursor # ------------------------- # Back to old selection |