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author | Antonioya <blendergit@gmail.com> | 2016-10-19 19:39:27 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-10-24 13:35:49 +0300 |
commit | fab37f574535b73aed39d86e2749fa169f0775c2 (patch) | |
tree | b963e59063f0dd45468421e232c1d5752bca4788 /game_engine_publishing.py | |
parent | 0509ef6d8eff45042db7fb965f95b2f816ceffb4 (diff) |
Fix T49785: Archimesh crash if create material using BI render
In some situations the program creates materials for Cycles when the BI
render was selected.
Diffstat (limited to 'game_engine_publishing.py')
0 files changed, 0 insertions, 0 deletions