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author | Mitchell Stokes <mogurijin@gmail.com> | 2014-06-27 04:24:32 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2014-06-27 04:24:32 +0400 |
commit | a4666b70d191a778f7a5daab41edabc540e411ee (patch) | |
tree | 83e226ec626897125895609c9ffd0bd450d4a497 /game_engine_publishing.py | |
parent | c5fddd6f67ecde0aaca60337f0a3a5e635d3b671 (diff) |
Game Publishing: UI tweaks to make per-platform settings a little more obvious
Diffstat (limited to 'game_engine_publishing.py')
-rw-r--r-- | game_engine_publishing.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game_engine_publishing.py b/game_engine_publishing.py index 991a9acf..c04a1fb0 100644 --- a/game_engine_publishing.py +++ b/game_engine_publishing.py @@ -285,6 +285,7 @@ class RENDER_PT_publish(bpy.types.Panel): row.prop(ap, 'overwrite') layout.label("Platforms") + layout.prop(ps, 'publish_default_platform') row = layout.row() row.template_list("UI_UL_list", "platforms_list", ps, 'platforms', ps, 'platforms_active') @@ -299,8 +300,7 @@ class RENDER_PT_publish(bpy.types.Panel): layout.prop(platform, 'player_path') layout.prop(platform, 'publish') - layout.prop(ps, 'publish_default_platform') - layout.operator(PublishAllPlatforms.bl_idname, 'Publish') + layout.operator(PublishAllPlatforms.bl_idname, 'Publish Platforms') class PublishAutoPlatforms(bpy.types.Operator): |