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author | Campbell Barton <ideasman42@gmail.com> | 2011-12-12 01:25:04 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-12-12 01:25:04 +0400 |
commit | 595167d13b957826ffde132fd33a3b93b4d57863 (patch) | |
tree | af4e2777fc3f36a31f23905bf7fdcc8c1831a911 /game_engine_save_as_runtime.py | |
parent | f1b4acba3fc8b56bf3232cd5c05b8266a6af899e (diff) |
make sure all filepath props have FILE_PATH subtype
Diffstat (limited to 'game_engine_save_as_runtime.py')
-rw-r--r-- | game_engine_save_as_runtime.py | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/game_engine_save_as_runtime.py b/game_engine_save_as_runtime.py index 6c9e11b6..37387d9a 100644 --- a/game_engine_save_as_runtime.py +++ b/game_engine_save_as_runtime.py @@ -194,8 +194,6 @@ class SaveAsRuntime(bpy.types.Operator): subtype='FILE_PATH', ) filepath = StringProperty( - name="Output Path", - description="Where to save the runtime", subtype='FILE_PATH', ) copy_python = BoolProperty( |