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authorBastien Montagne <montagne29@wanadoo.fr>2011-09-19 19:08:06 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2011-09-19 19:08:06 +0400
commit1d1482044b46c98f86c33945a1bd1cf4edc7bb36 (patch)
tree795f6b4344018f9193e6beb954d5c74396c19012 /game_engine_save_as_runtime.py
parent0dd81203a3982e55af012cfcc9a232c78ce631b9 (diff)
/trunk: Removed final points in UI strings and messages.
Plus a few styling enhancements. [[Split portion of a mixed commit.]]
Diffstat (limited to 'game_engine_save_as_runtime.py')
-rw-r--r--game_engine_save_as_runtime.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/game_engine_save_as_runtime.py b/game_engine_save_as_runtime.py
index 6b10bf0a..4e0f43d5 100644
--- a/game_engine_save_as_runtime.py
+++ b/game_engine_save_as_runtime.py
@@ -61,7 +61,7 @@ def CopyPythonLibs(dst, overwrite_lib, report=print):
if write:
shutil.copytree(src, dst, ignore=lambda dir, contents: [i for i in contents if i == '__pycache__'])
else:
- report({'WARNING'}, "Python not found in %r, skipping pythn copy." % src)
+ report({'WARNING'}, "Python not found in %r, skipping pythn copy" % src)
def WriteAppleRuntime(player_path, output_path, copy_python, overwrite_lib):
@@ -86,7 +86,7 @@ def WriteRuntime(player_path, output_path, copy_python, overwrite_lib, copy_dlls
# Check the paths
if not os.path.isfile(player_path) and not(os.path.exists(player_path) and player_path.endswith('.app')):
- report({'ERROR'}, "The player could not be found! Runtime not saved.")
+ report({'ERROR'}, "The player could not be found! Runtime not saved")
return
# Check if we're bundling a .app