diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2011-09-19 19:08:06 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2011-09-19 19:08:06 +0400 |
commit | 1d1482044b46c98f86c33945a1bd1cf4edc7bb36 (patch) | |
tree | 795f6b4344018f9193e6beb954d5c74396c19012 /io_coat3D/__init__.py | |
parent | 0dd81203a3982e55af012cfcc9a232c78ce631b9 (diff) |
/trunk: Removed final points in UI strings and messages.
Plus a few styling enhancements.
[[Split portion of a mixed commit.]]
Diffstat (limited to 'io_coat3D/__init__.py')
-rw-r--r-- | io_coat3D/__init__.py | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/io_coat3D/__init__.py b/io_coat3D/__init__.py index 560ed674..38f2cb22 100644 --- a/io_coat3D/__init__.py +++ b/io_coat3D/__init__.py @@ -57,7 +57,7 @@ def register(): objectdir = StringProperty(name="ObjectPath", subtype="FILE_PATH") texturefolder = StringProperty(name="Texture folder:", subtype="DIR_PATH") path3b = StringProperty(name="3B Path", subtype="FILE_PATH") - export_on = BoolProperty(name="Export_On", description="Add Modifiers and export.",default= False) + export_on = BoolProperty(name="Export_On", description="Add Modifiers and export",default= False) class SceneCoat3D(bpy.types.PropertyGroup): @@ -78,37 +78,37 @@ def register(): ) import_box = BoolProperty( name="Import window", - description="Allows to skip import dialog.", + description="Allows to skip import dialog", default= True ) export_box = BoolProperty( name="Export window", - description="Allows to skip export dialog.", + description="Allows to skip export dialog", default= True ) export_color = BoolProperty( name="Export color", - description="Export color texture.", + description="Export color texture", default= True ) export_spec = BoolProperty( name="Export specular", - description="Export specular texture.", + description="Export specular texture", default= True ) export_normal = BoolProperty( name="Export Normal", - description="Export normal texture.", + description="Export normal texture", default= True ) export_disp = BoolProperty( name="Export Displacement", - description="Export displacement texture.", + description="Export displacement texture", default= True ) export_position = BoolProperty( name="Export Source Position", - description="Export source position.", + description="Export source position", default= True ) export_zero_layer = BoolProperty( @@ -118,84 +118,84 @@ def register(): ) export_coarse = BoolProperty( name="Export Coarse", - description="Export Coarse.", + description="Export Coarse", default= True ) exportfile = BoolProperty( name="No Import File", - description="Add Modifiers and export.", + description="Add Modifiers and export", default= False ) importmod = BoolProperty( name="Remove Modifiers", - description="Import and add modifiers.", + description="Import and add modifiers", default= False ) exportmod = BoolProperty( name="Modifiers", - description="Export modifiers.", + description="Export modifiers", default= False ) export_pos = BoolProperty( name="Remember Position", - description="Remember position.", + description="Remember position", default= True ) importtextures = BoolProperty( name="Bring Textures", - description="Import Textures.", + description="Import Textures", default= True ) importlevel = BoolProperty( - name="Multires. Level.", - description="Bring Specific Multires Level.", + name="Multires. Level", + description="Bring Specific Multires Level", default= False ) exportover = BoolProperty( name="Export Obj", - description="Import Textures.", + description="Import Textures", default= False ) importmesh = BoolProperty( name="Mesh", - description="Import Mesh.", + description="Import Mesh", default= True ) # copy location cursor = FloatVectorProperty( name="Cursor", - description="Location.", + description="Location", subtype="XYZ", default=(0.0, 0.0, 0.0) ) loca = FloatVectorProperty( name="location", - description="Location.", + description="Location", subtype="XYZ", default=(0.0, 0.0, 0.0) ) rota = FloatVectorProperty( name="location", - description="Location.", + description="Location", subtype="EULER", default=(0.0, 0.0, 0.0) ) scal = FloatVectorProperty( name="location", - description="Location.", + description="Location", subtype="XYZ", default=(0.0, 0.0, 0.0) ) dime = FloatVectorProperty( name="dimension", - description="Dimension.", + description="Dimension", subtype="XYZ", default=(0.0, 0.0, 0.0) ) type = EnumProperty( name= "Export Type", - description= "Diffrent Export Types.", + description= "Different Export Types", items=(("ppp", "Per-Pixel Painting", ""), ("mv", "Microvertex Painting", ""), ("ptex", "Ptex Painting", ""), |