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authorKalle-Samuli Riihikoski <haikalle@gmail.com>2011-01-25 19:13:46 +0300
committerKalle-Samuli Riihikoski <haikalle@gmail.com>2011-01-25 19:13:46 +0300
commit6b76a8c1f286dbd8ee042f493c408361cd158a64 (patch)
tree07db7a31b5791221ccd3b90818387d5900f282eb /io_coat3D/__init__.py
parentb6cedfd6460e5945f9d8a7a7b36f133e6a9e333c (diff)
Now you can export textures to other folder
Diffstat (limited to 'io_coat3D/__init__.py')
-rw-r--r--io_coat3D/__init__.py61
1 files changed, 61 insertions, 0 deletions
diff --git a/io_coat3D/__init__.py b/io_coat3D/__init__.py
index 3566d53e..6d157ada 100644
--- a/io_coat3D/__init__.py
+++ b/io_coat3D/__init__.py
@@ -77,6 +77,12 @@ def register():
default= ""
)
+ coat3D.texturefolder = StringProperty(
+ name="Texture folder:",
+ subtype="DIR_PATH",
+ default= ""
+ )
+
class coat3D(bpy.types.IDPropertyGroup):
pass
@@ -98,6 +104,61 @@ def register():
default= ""
)
+ coat3D.import_box = BoolProperty(
+ name="Import window",
+ description="Allows to skip import dialog.",
+ default= True
+ )
+
+ coat3D.export_box = BoolProperty(
+ name="Export window",
+ description="Allows to skip export dialog.",
+ default= True
+ )
+
+ coat3D.export_color = BoolProperty(
+ name="Export color",
+ description="Export color texture.",
+ default= True
+ )
+
+ coat3D.export_spec = BoolProperty(
+ name="Export specular",
+ description="Export specular texture.",
+ default= True
+ )
+
+ coat3D.export_normal = BoolProperty(
+ name="Export Normal",
+ description="Export normal texture.",
+ default= True
+ )
+
+ coat3D.export_disp = BoolProperty(
+ name="Export Displacement",
+ description="Export displacement texture.",
+ default= True
+ )
+
+ coat3D.export_position = BoolProperty(
+ name="Export Source Position",
+ description="Export source position.",
+ default= True
+ )
+
+ coat3D.export_zero_layer = BoolProperty(
+ name="Export from Layer 0",
+ description="Export mesh from Layer 0",
+ default= True
+ )
+
+ coat3D.export_coarse = BoolProperty(
+ name="Export Coarse",
+ description="Export Coarse.",
+ default= True
+ )
+
+
coat3D.export_on = BoolProperty(
name="Export_On",
description="Add Modifiers and export.",