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author | Kalle-Samuli Riihikoski <haikalle@gmail.com> | 2018-12-07 01:32:16 +0300 |
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committer | Kalle-Samuli Riihikoski <haikalle@gmail.com> | 2018-12-07 01:32:16 +0300 |
commit | 16423f48f0a601732c685e27a6e888bfd395d1b1 (patch) | |
tree | 93fe76ebbc699653b339341baafbe2e900146785 /io_coat3D/tex.py | |
parent | b091487d7087dfa3dc494327973e4c319a8f935a (diff) |
remove prints
Diffstat (limited to 'io_coat3D/tex.py')
-rw-r--r-- | io_coat3D/tex.py | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/io_coat3D/tex.py b/io_coat3D/tex.py index 5e7db59e..2dce39c8 100644 --- a/io_coat3D/tex.py +++ b/io_coat3D/tex.py @@ -142,7 +142,6 @@ def createnodes(active_mat,texcoat): #luo nodes palikat ja linkittaa tekstuurit #seuraavaksi lahdemme rakentamaan node tree. Lahdetaan Material Outputista rakentaa if(applink_group_node == False and coat3D.creategroup): - print('tulleekko tanne') group_tree = bpy.data.node_groups.new('3DC_Applink', 'ShaderNodeTree') applink_tree = act_material.nodes.new('ShaderNodeGroup') applink_tree.name = '3DC_Applink' @@ -173,7 +172,6 @@ def createnodes(active_mat,texcoat): #luo nodes palikat ja linkittaa tekstuurit #Color if(bring_color == True and texcoat['color'] != []): - print('Tuleeko color tekstuuri kahteen kertaan') node = act_material.nodes.new('ShaderNodeTexImage') node.name = '3DC_color' if (texcoat['color']): |