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authorKalle-Samuli Riihikoski <haikalle@gmail.com>2018-12-07 01:32:16 +0300
committerKalle-Samuli Riihikoski <haikalle@gmail.com>2018-12-07 01:32:16 +0300
commit16423f48f0a601732c685e27a6e888bfd395d1b1 (patch)
tree93fe76ebbc699653b339341baafbe2e900146785 /io_coat3D/tex.py
parentb091487d7087dfa3dc494327973e4c319a8f935a (diff)
remove prints
Diffstat (limited to 'io_coat3D/tex.py')
-rw-r--r--io_coat3D/tex.py2
1 files changed, 0 insertions, 2 deletions
diff --git a/io_coat3D/tex.py b/io_coat3D/tex.py
index 5e7db59e..2dce39c8 100644
--- a/io_coat3D/tex.py
+++ b/io_coat3D/tex.py
@@ -142,7 +142,6 @@ def createnodes(active_mat,texcoat): #luo nodes palikat ja linkittaa tekstuurit
#seuraavaksi lahdemme rakentamaan node tree. Lahdetaan Material Outputista rakentaa
if(applink_group_node == False and coat3D.creategroup):
- print('tulleekko tanne')
group_tree = bpy.data.node_groups.new('3DC_Applink', 'ShaderNodeTree')
applink_tree = act_material.nodes.new('ShaderNodeGroup')
applink_tree.name = '3DC_Applink'
@@ -173,7 +172,6 @@ def createnodes(active_mat,texcoat): #luo nodes palikat ja linkittaa tekstuurit
#Color
if(bring_color == True and texcoat['color'] != []):
- print('Tuleeko color tekstuuri kahteen kertaan')
node = act_material.nodes.new('ShaderNodeTexImage')
node.name = '3DC_color'
if (texcoat['color']):