diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-07-31 14:27:19 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-07-31 14:28:52 +0300 |
commit | 4e1cda9885a6ef508396a8f60c292350af8f3f3d (patch) | |
tree | e3051b0a0710fd83e241531426e263c6c8542f6c /io_coat3D | |
parent | 2176c8f2aaac6eb1fb6d1e159100396f1c500f22 (diff) |
Spelling fixes in comments and descriptions, patch by luzpaz
Differential Revision: https://developer.blender.org/D5240
Diffstat (limited to 'io_coat3D')
-rw-r--r-- | io_coat3D/tex.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/io_coat3D/tex.py b/io_coat3D/tex.py index 75d50e72..ddae543c 100644 --- a/io_coat3D/tex.py +++ b/io_coat3D/tex.py @@ -347,7 +347,7 @@ def readtexturefolder(objekti, mat_list, texturelist, is_new, udim_textures): #r coat3D.remove_path = True createnodes(index_mat, texcoat, create_group_node, tile_list, objekti, ind, is_new) -def createnodes(active_mat,texcoat, create_group_node, tile_list, objekti, ind, is_new): # Cretes new nodes and link textures into them +def createnodes(active_mat,texcoat, create_group_node, tile_list, objekti, ind, is_new): # Creates new nodes and link textures into them bring_color = True # Meaning of these is to check if we can only update textures or do we need to create new nodes bring_metalness = True bring_roughness = True @@ -366,7 +366,7 @@ def createnodes(active_mat,texcoat, create_group_node, tile_list, objekti, ind, main_material = coatMat.node_tree applink_group_node = False - # First go throug all image nodes and let's check if it starts with 3DC and reload if needed + # First go through all image nodes and let's check if it starts with 3DC and reload if needed for node in coatMat.node_tree.nodes: if (node.type == 'OUTPUT_MATERIAL'): |