diff options
author | Kalle-Samuli Riihikoski <haikalle@gmail.com> | 2019-03-13 14:40:42 +0300 |
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committer | Kalle-Samuli Riihikoski <haikalle@gmail.com> | 2019-03-13 14:40:42 +0300 |
commit | e9aee3ac28e0f7c15b35b2fdf410c1e2c19057eb (patch) | |
tree | c2841186f059c6c071ff47102ffa087a620a3fd6 /io_coat3D | |
parent | e7357657c0032f80a4a8c574bdd6d4fdc4ca9b0b (diff) |
alpha node bux fixed.
Diffstat (limited to 'io_coat3D')
-rw-r--r-- | io_coat3D/tex.py | 24 |
1 files changed, 10 insertions, 14 deletions
diff --git a/io_coat3D/tex.py b/io_coat3D/tex.py index b7e1f1b1..48908606 100644 --- a/io_coat3D/tex.py +++ b/io_coat3D/tex.py @@ -502,7 +502,7 @@ def CreateTextureLine(type, act_material, main_mat, texcoat, coat3D, notegroup, texture_tree.links.new(tex_img_node.outputs[0], notegroupend.inputs[0]) texture_tree.links.new(tex_img_node.outputs[1], notegroupend.inputs[1]) - if(index > 0): + if(index == 1): mix_node = texture_tree.nodes.new('ShaderNodeMixRGB') mix_node.blend_type = 'ADD' mix_node.inputs[0].default_value = 1 @@ -510,15 +510,13 @@ def CreateTextureLine(type, act_material, main_mat, texcoat, coat3D, notegroup, mix_loc[1] -= 300 texture_tree.links.new(tex_img_node.outputs[0], mix_node.inputs[2]) texture_tree.links.new(texture_tree.nodes[nodes[0]].outputs[0], mix_node.inputs[1]) - - mix_node_alpha = texture_tree.nodes.new('ShaderNodeMixRGB') - mix_node_alpha.blend_type = 'ADD' - mix_node_alpha.inputs[0].default_value = 1 + mix_node_alpha = texture_tree.nodes.new('ShaderNodeMath') mix_node_alpha.location = mix_loc mix_loc[1] -= 200 - texture_tree.links.new(tex_img_node.outputs[1], mix_node_alpha.inputs[2]) - texture_tree.links.new(texture_tree.nodes[nodes[0]].outputs[0], mix_node_alpha.inputs[1]) + texture_tree.links.new(tex_img_node.outputs[1], mix_node_alpha.inputs[1]) + texture_tree.links.new(texture_tree.nodes[nodes[0]].outputs[1], mix_node_alpha.inputs[0]) nodes.clear() + nodes.append(tex_img_node.name) nodes.append(mix_node.name) nodes.append(mix_node_alpha.name) @@ -529,20 +527,18 @@ def CreateTextureLine(type, act_material, main_mat, texcoat, coat3D, notegroup, mix_node.inputs[0].default_value = 1 mix_node.location = mix_loc mix_loc[1] -= 300 - texture_tree.links.new(texture_tree.nodes[nodes[0]].outputs[0], mix_node.inputs[1]) + texture_tree.links.new(texture_tree.nodes[nodes[1]].outputs[0], mix_node.inputs[1]) texture_tree.links.new(tex_img_node.outputs[0], mix_node.inputs[2]) - - mix_node_alpha = texture_tree.nodes.new('ShaderNodeMixRGB') - mix_node_alpha.blend_type = 'ADD' - mix_node_alpha.inputs[0].default_value = 1 + mix_node_alpha = texture_tree.nodes.new('ShaderNodeMath') mix_node_alpha.location = mix_loc mix_loc[1] -= 200 - texture_tree.links.new(texture_tree.nodes[nodes[0]].outputs[1], mix_node_alpha.inputs[1]) - texture_tree.links.new(tex_img_node.outputs[1], mix_node_alpha.inputs[2]) + texture_tree.links.new(texture_tree.nodes[nodes[2]].outputs[0], mix_node_alpha.inputs[0]) + texture_tree.links.new(tex_img_node.outputs[1], mix_node_alpha.inputs[1]) nodes.clear() nodes.append(tex_img_node.name) nodes.append(mix_node.name) + nodes.append(mix_node_alpha.name) tex_loc[1] -= 300 uv_loc[1] -= 300 |