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author | Demeter Dzadik <Mets> | 2020-09-21 18:59:13 +0300 |
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committer | Demeter Dzadik <demeter@blender.studio> | 2020-09-21 18:59:22 +0300 |
commit | 1be0b3210d8a3a30e99a853b50703a7ca7e8ac1e (patch) | |
tree | 0dc29522f8ce1475c2cc1d2fa3c60849aa02e03b /io_coat3D | |
parent | b1af2488749d531d0f542b5bd7440d04dbb79d80 (diff) |
Bone Selection Sets: USE_INSERTION on CollectionProperties
Use the new 'USE_INSERTION' override flag (rBdb314ee7a472) to allow creating new entries of Selection Sets on overridden rigs. I tested including saving and reloading, assigning and removing bones from a set:
- Can create and name new, local sets
- Can add and remove bones to and from those local sets
- Can add bones to original, non-local sets and remove those same bones
- Can NOT remove original sets
- Can NOT remove originally assigned bones bones from originally existing sets
To me this all seems to be working as intended, so might as well use it!
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D8971
Diffstat (limited to 'io_coat3D')
0 files changed, 0 insertions, 0 deletions