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authorDemeter Dzadik <Mets>2020-09-21 18:59:13 +0300
committerDemeter Dzadik <demeter@blender.studio>2020-09-21 18:59:22 +0300
commit1be0b3210d8a3a30e99a853b50703a7ca7e8ac1e (patch)
tree0dc29522f8ce1475c2cc1d2fa3c60849aa02e03b /io_coat3D
parentb1af2488749d531d0f542b5bd7440d04dbb79d80 (diff)
Bone Selection Sets: USE_INSERTION on CollectionProperties
Use the new 'USE_INSERTION' override flag (rBdb314ee7a472) to allow creating new entries of Selection Sets on overridden rigs. I tested including saving and reloading, assigning and removing bones from a set: - Can create and name new, local sets - Can add and remove bones to and from those local sets - Can add bones to original, non-local sets and remove those same bones - Can NOT remove original sets - Can NOT remove originally assigned bones bones from originally existing sets To me this all seems to be working as intended, so might as well use it! Reviewed By: mont29 Differential Revision: https://developer.blender.org/D8971
Diffstat (limited to 'io_coat3D')
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