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authorKalle-Samuli Riihikoski <haikalle@gmail.com>2011-09-07 00:14:51 +0400
committerKalle-Samuli Riihikoski <haikalle@gmail.com>2011-09-07 00:14:51 +0400
commitac9353377732ce2a13627f7bb888004c3f467843 (patch)
treeae097ca2a7b5bc59765829836262c2c4fb3499ae /io_coat3D
parent70fb7db651a25f305e03bd1d382b95cbc8b0cec1 (diff)
MAde some changes for future improments. Basicly conserning transferring mmultires data between blender and 3d-coat.
Diffstat (limited to 'io_coat3D')
-rw-r--r--io_coat3D/__init__.py10
-rw-r--r--io_coat3D/coat.py42
2 files changed, 33 insertions, 19 deletions
diff --git a/io_coat3D/__init__.py b/io_coat3D/__init__.py
index 5041034c..560ed674 100644
--- a/io_coat3D/__init__.py
+++ b/io_coat3D/__init__.py
@@ -141,16 +141,16 @@ def register():
description="Remember position.",
default= True
)
- multires = BoolProperty(
- name="Multires. Levels",
- description="Saves Multiresolution data.",
- default= True
- )
importtextures = BoolProperty(
name="Bring Textures",
description="Import Textures.",
default= True
)
+ importlevel = BoolProperty(
+ name="Multires. Level.",
+ description="Bring Specific Multires Level.",
+ default= False
+ )
exportover = BoolProperty(
name="Export Obj",
description="Import Textures.",
diff --git a/io_coat3D/coat.py b/io_coat3D/coat.py
index 67571353..a6a9c616 100644
--- a/io_coat3D/coat.py
+++ b/io_coat3D/coat.py
@@ -106,7 +106,9 @@ class SCENE_PT_Main(ObjectButtonsPanel,bpy.types.Panel):
colR.prop(coat3D,"importmesh")
colR.prop(coat3D,"importmod")
colR.prop(coat3D,"importtextures")
- colR.prop(coat3D,"multires")
+
+ # This is Disabled, because of the blender bug.
+ #colR.prop(coat3D,"importlevel")
row = layout.row()
if(bpy.context.selected_objects):
@@ -287,17 +289,19 @@ class SCENE_OT_import(bpy.types.Operator):
coat3D.rota = objekti.rotation_euler
coa = act_name.coat3D
- if(coat3D.multires):
- for modifiers in objekti.modifiers:
- if modifiers.type == 'MULTIRES' and (modifiers.total_levels > 0):
+
+ #See if there is multres modifier.
+ for modifiers in objekti.modifiers:
+ if modifiers.type == 'MULTIRES' and (modifiers.total_levels > 0):
+ if(not(coat3D.importlevel)):
bpy.ops.object.multires_external_pack()
multires = coat3D.exchangedir
multires += ('%stemp.btx'%(os.sep))
bpy.ops.object.multires_external_save(filepath=multires)
#bpy.ops.object.multires_external_pack()
- multires_on = True
- multires_name = modifiers.name
- break
+ multires_on = True
+ multires_name = modifiers.name
+ break
exportfile = coat3D.exchangedir
path3b_n = coat3D.exchangedir
@@ -346,14 +350,23 @@ class SCENE_OT_import(bpy.types.Operator):
proxy_mat.user_clear()
bpy.data.materials.remove(proxy_mat)
bpy.ops.object.select_all(action='TOGGLE')
-
- scene.objects.active = obj_proxy
- obj_data = objekti.data.id_data
- objekti.data = obj_proxy.data.id_data
- if(bpy.data.meshes[obj_data.name].users == 0):
- bpy.data.meshes.remove(obj_data)
- objekti.data.id_data.name = obj_data.name
+ if(coat3D.importlevel):
+ obj_proxy.select = True
+ obj_proxy.modifiers.new(name='temp',type='MULTIRES')
+ objekti.select = True
+ bpy.ops.object.multires_reshape(modifier=multires_name)
+ bpy.ops.object.select_all(action='TOGGLE')
+ multires_on = False
+ else:
+
+ scene.objects.active = obj_proxy
+
+ obj_data = objekti.data.id_data
+ objekti.data = obj_proxy.data.id_data
+ if(bpy.data.meshes[obj_data.name].users == 0):
+ bpy.data.meshes.remove(obj_data)
+ objekti.data.id_data.name = obj_data.name
obj_proxy.select = True
bpy.ops.object.delete()
@@ -407,6 +420,7 @@ class SCENE_OT_import(bpy.types.Operator):
#bpy.ops.object.multires_external_pack()
bpy.ops.object.shade_smooth()
+
for act_name in test:
act_name.select = True
bpy.context.scene.objects.active = act_first