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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-10-19 18:59:58 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-10-19 19:12:29 +0300
commitd7d3233715503ecc15b8dd1973f7e73257e2cbda (patch)
treef9f9ab24b89fe574b3f972e45c8337bcd791a9b1 /io_convert_image_to_mesh_img
parent84b817117328b3193533324846ec389b1f5fe5c4 (diff)
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3746
Diffstat (limited to 'io_convert_image_to_mesh_img')
-rw-r--r--io_convert_image_to_mesh_img/mesh/terrain.py4
-rw-r--r--io_convert_image_to_mesh_img/ui/importer.py2
-rw-r--r--io_convert_image_to_mesh_img/ui/terrainpanel.py2
3 files changed, 4 insertions, 4 deletions
diff --git a/io_convert_image_to_mesh_img/mesh/terrain.py b/io_convert_image_to_mesh_img/mesh/terrain.py
index db866289..44d71675 100644
--- a/io_convert_image_to_mesh_img/mesh/terrain.py
+++ b/io_convert_image_to_mesh_img/mesh/terrain.py
@@ -32,7 +32,7 @@ class BTerrain:
Functions for creating Blender meshes from DTM objects
This class contains functions that convert DTM objects to Blender meshes.
- Its main responsiblity is to triangulate a mesh from the elevation data in
+ Its main responsibility is to triangulate a mesh from the elevation data in
the DTM. Additionally, it attaches some metadata to the object and creates
a UV map for it so that companion ortho-images drape properly.
@@ -95,7 +95,7 @@ class BTerrain:
@staticmethod
def reload(obj, dtm):
"""
- Replaces an exisiting object's terrain mesh
+ Replaces an existing object's terrain mesh
This replaces an object's mesh with a new mesh, transferring old
materials over to the new mesh. This is useful for reloading DTMs
diff --git a/io_convert_image_to_mesh_img/ui/importer.py b/io_convert_image_to_mesh_img/ui/importer.py
index 2b6a911e..9ac7371b 100644
--- a/io_convert_image_to_mesh_img/ui/importer.py
+++ b/io_convert_image_to_mesh_img/ui/importer.py
@@ -50,7 +50,7 @@ class ImportHiRISETerrain(bpy.types.Operator, ImportHelper):
#
# Displaying this value as a percentage (0, 100] is an intuitive way
# for users to grasp what this value does. The DTM importer, however,
- # wants to recieve a value between (0, 1]. This is obviously a
+ # wants to receive a value between (0, 1]. This is obviously a
# straightforward conversion:
#
# f(x) = x / 100
diff --git a/io_convert_image_to_mesh_img/ui/terrainpanel.py b/io_convert_image_to_mesh_img/ui/terrainpanel.py
index e41f8821..93908709 100644
--- a/io_convert_image_to_mesh_img/ui/terrainpanel.py
+++ b/io_convert_image_to_mesh_img/ui/terrainpanel.py
@@ -45,7 +45,7 @@ class TerrainPanel(Panel):
#
# Displaying this value as a percentage (0, 100] is an intuitive way
# for users to grasp what this value does. The DTM importer, however,
- # wants to recieve a value between (0, 1]. This is obviously a
+ # wants to receive a value between (0, 1]. This is obviously a
# straightforward conversion:
#
# f(x) = x / 100