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authorNBurn <7nburn@gmail.com>2019-01-18 00:48:54 +0300
committerNBurn <7nburn@gmail.com>2019-01-18 00:48:54 +0300
commitaeabdc02a83a976b2f594cd66873c6d2b537e669 (patch)
tree3ac5922be25219ab666aae4b8d04002bce2e70a6 /io_export_after_effects.py
parentba97e19e5b3df449784a4cc4ed89ce7b511ec3e4 (diff)
Update Add-ons class properties to annotations
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed.
Diffstat (limited to 'io_export_after_effects.py')
-rw-r--r--io_export_after_effects.py14
1 files changed, 7 insertions, 7 deletions
diff --git a/io_export_after_effects.py b/io_export_after_effects.py
index d682497d..462efbab 100644
--- a/io_export_after_effects.py
+++ b/io_export_after_effects.py
@@ -696,29 +696,29 @@ class ExportJsx(bpy.types.Operator, ExportHelper):
bl_idname = "export.jsx"
bl_label = "Export to Adobe After Effects"
filename_ext = ".jsx"
- filter_glob = StringProperty(default="*.jsx", options={'HIDDEN'})
+ filter_glob: StringProperty(default="*.jsx", options={'HIDDEN'})
- include_animation = BoolProperty(
+ include_animation: BoolProperty(
name="Animation",
description="Animate Exported Cameras and Objects",
default=True,
)
- include_active_cam = BoolProperty(
+ include_active_cam: BoolProperty(
name="Active Camera",
description="Include Active Camera",
default=True,
)
- include_selected_cams = BoolProperty(
+ include_selected_cams: BoolProperty(
name="Selected Cameras",
description="Add Selected Cameras",
default=True,
)
- include_selected_objects = BoolProperty(
+ include_selected_objects: BoolProperty(
name="Selected Objects",
description="Export Selected Objects",
default=True,
)
- include_cam_bundles = BoolProperty(
+ include_cam_bundles: BoolProperty(
name="Camera 3D Markers",
description="Include 3D Markers of Camera Motion Solution for selected cameras",
default=True,
@@ -728,7 +728,7 @@ class ExportJsx(bpy.types.Operator, ExportHelper):
# description="Include 3D Markers of Object Motion Solution for selected cameras",
# default=True,
# )
- ae_size = FloatProperty(
+ ae_size: FloatProperty(
name="AE Size",
description="Size of AE Composition (pixels per 1BU)",
default=100.0,