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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-10-19 18:59:58 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-10-19 19:12:29 +0300
commitd7d3233715503ecc15b8dd1973f7e73257e2cbda (patch)
treef9f9ab24b89fe574b3f972e45c8337bcd791a9b1 /io_export_after_effects.py
parent84b817117328b3193533324846ec389b1f5fe5c4 (diff)
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3746
Diffstat (limited to 'io_export_after_effects.py')
-rw-r--r--io_export_after_effects.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/io_export_after_effects.py b/io_export_after_effects.py
index 4a5c6b92..bb7ec73c 100644
--- a/io_export_after_effects.py
+++ b/io_export_after_effects.py
@@ -94,12 +94,12 @@ def get_active_cam_for_each_frame(scene, start, end):
return(active_cam_frames)
-# create managable list of selected objects
+# create manageable list of selected objects
def get_selected(context):
cameras = [] # list of selected cameras
solids = [] # list of all selected meshes that can be exported as AE's solids
lights = [] # list of all selected lamps that can be exported as AE's lights
- nulls = [] # list of all selected objects exept cameras (will be used to create nulls in AE)
+ nulls = [] # list of all selected objects except cameras (will be used to create nulls in AE)
obs = context.selected_objects
for ob in obs: