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authorCampbell Barton <ideasman42@gmail.com>2011-02-05 10:08:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-02-05 10:08:34 +0300
commit696b0366f5c46dcfcb50f53b4ca4f59c593b88fb (patch)
tree8dfbeb67383adc39b5742c661f61a55eb4066659 /io_export_directx_x.py
parentdfd3febce161e76015beb0faac516724aceff453 (diff)
update for changes in mathutuils.
Diffstat (limited to 'io_export_directx_x.py')
-rw-r--r--io_export_directx_x.py42
1 files changed, 21 insertions, 21 deletions
diff --git a/io_export_directx_x.py b/io_export_directx_x.py
index 20739fa5..bb655064 100644
--- a/io_export_directx_x.py
+++ b/io_export_directx_x.py
@@ -312,7 +312,7 @@ def WriteArmatureBones(Config, Object, ChildList):
PoseBone = PoseBones[Bone.name]
if Bone.parent:
- BoneMatrix = PoseBone.parent.matrix.copy().invert()
+ BoneMatrix = PoseBone.parent.matrix.inverted()
else:
BoneMatrix = Matrix()
@@ -625,8 +625,8 @@ def WriteMeshSkinWeights(Config, Object, Mesh):
# - Armature Space to Bone Space (The bone matrix needs to be rotated 90 degrees to align with Blender's world axes)
#This way, when BoneMatrix is transformed by the bone's Frame matrix, the vertices will be in their final world position.
- BoneMatrix = RestBone.matrix_local.copy().invert()
- BoneMatrix *= ArmatureObject.matrix_world.copy().invert()
+ BoneMatrix = RestBone.matrix_local.inverted()
+ BoneMatrix *= ArmatureObject.matrix_world.inverted()
BoneMatrix *= Object.matrix_world
Config.File.write("{}{:9f},{:9f},{:9f},{:9f},\n".format(" " * Config.Whitespace, BoneMatrix[0][0], BoneMatrix[0][1], BoneMatrix[0][2], BoneMatrix[0][3]))
@@ -697,7 +697,7 @@ def WriteKeyedAnimationSet(Config):
else:
Config.File.write("{}2;\n{}1;\n".format(" " * Config.Whitespace, " " * Config.Whitespace))
bpy.context.scene.frame_set(bpy.context.scene.frame_start)
- Position = Object.matrix_local.translation_part()
+ Position = Object.matrix_local.to_translation()
Config.File.write("{}{}{:9f},{:9f},{:9f};;;\n".format(" " * Config.Whitespace, ("0;3;").ljust(8), Position[0], Position[1], Position[2]))
Config.Whitespace -= 1
Config.File.write("{}}}\n".format(" " * Config.Whitespace))
@@ -732,7 +732,7 @@ def WriteKeyedAnimationSet(Config):
Rotation[0] = ((RotationFCurves[0][Keyframe] if Keyframe in RotationFCurves[0] else Object.rotation_euler[0]) if RotationFCurves[0] else Object.rotation_euler[0])
Rotation[1] = ((RotationFCurves[1][Keyframe] if Keyframe in RotationFCurves[1] else Object.rotation_euler[1]) if RotationFCurves[1] else Object.rotation_euler[1])
Rotation[2] = ((RotationFCurves[2][Keyframe] if Keyframe in RotationFCurves[2] else Object.rotation_euler[2]) if RotationFCurves[2] else Object.rotation_euler[2])
- Rotation = Rotation.to_quat()
+ Rotation = Rotation.to_quaternion()
Config.File.write("{}{}{:9f},{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Keyframe - bpy.context.scene.frame_start) + ";4;").ljust(8), - Rotation[0], Rotation[1], Rotation[2], Rotation[3]))
if Keyframe == AllKeyframes[-1]:
Config.File.write(";\n")
@@ -741,7 +741,7 @@ def WriteKeyedAnimationSet(Config):
else:
Config.File.write("{}0;\n{}1;\n".format(" " * Config.Whitespace, " " * Config.Whitespace))
bpy.context.scene.frame_set(bpy.context.scene.frame_start)
- Rotation = Object.rotation_euler.to_quat()
+ Rotation = Object.rotation_euler.to_quaternion()
Config.File.write("{}{}{:9f},{:9f},{:9f},{:9f};;;\n".format(" " * Config.Whitespace, ("0;4;").ljust(8), -Rotation[0], Rotation[1], Rotation[2], Rotation[3]))
Config.Whitespace -= 1
Config.File.write("{}}}\n".format(" " * Config.Whitespace))
@@ -784,7 +784,7 @@ def WriteKeyedAnimationSet(Config):
else:
Config.File.write("{}1;\n{}1;\n".format(" " * Config.Whitespace, " " * Config.Whitespace))
bpy.context.scene.frame_set(bpy.context.scene.frame_start)
- Scale = Object.matrix_local.scale_part()
+ Scale = Object.matrix_local.to_scale()
Config.File.write("{}{}{:9f},{:9f},{:9f};;;\n".format(" " * Config.Whitespace, ("0;3;").ljust(8), Scale[0], Scale[1], Scale[2]))
Config.Whitespace -= 1
Config.File.write("{}}}\n".format(" " * Config.Whitespace))
@@ -850,12 +850,12 @@ def WriteKeyedAnimationSet(Config):
bpy.context.scene.frame_set(Keyframe)
if Bone.parent:
- PoseMatrix = Bone.parent.matrix.copy().invert()
+ PoseMatrix = Bone.parent.matrix.inverted()
else:
PoseMatrix = Matrix()
PoseMatrix *= Bone.matrix
- Position = PoseMatrix.translation_part()
+ Position = PoseMatrix.to_translation()
Config.File.write("{}{}{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Keyframe - bpy.context.scene.frame_start) + ";3;").ljust(8), Position[0], Position[1], Position[2]))
if Keyframe == AllKeyframes[-1]:
Config.File.write(";\n")
@@ -893,12 +893,12 @@ def WriteKeyedAnimationSet(Config):
bpy.context.scene.frame_set(Keyframe)
if Bone.parent:
- PoseMatrix = Bone.parent.matrix.copy().invert()
+ PoseMatrix = Bone.parent.matrix.inverted()
else:
PoseMatrix = Matrix()
PoseMatrix *= Bone.matrix
- Rotation = PoseMatrix.rotation_part().to_quat()
+ Rotation = PoseMatrix.to_3x3().to_quaternion()
Config.File.write("{}{}{:9f},{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Keyframe - bpy.context.scene.frame_start) + ";4;").ljust(8), -Rotation[0], Rotation[1], Rotation[2], Rotation[3]))
if Keyframe == AllKeyframes[-1]:
Config.File.write(";\n")
@@ -936,12 +936,12 @@ def WriteKeyedAnimationSet(Config):
bpy.context.scene.frame_set(Keyframe)
if Bone.parent:
- PoseMatrix = Bone.parent.matrix.copy().invert()
+ PoseMatrix = Bone.parent.matrix.inverted()
else:
PoseMatrix = Matrix()
PoseMatrix *= Bone.matrix
- Scale = PoseMatrix.scale_part()
+ Scale = PoseMatrix.to_scale()
Config.File.write("{}{}{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Keyframe - bpy.context.scene.frame_start) + ";3;").ljust(8), Scale[0], Scale[1], Scale[2]))
if Keyframe == AllKeyframes[-1]:
Config.File.write(";\n")
@@ -986,7 +986,7 @@ def WriteFullAnimationSet(Config):
Config.File.write("{}2;\n{}{};\n".format(" " * Config.Whitespace, " " * Config.Whitespace, KeyframeCount))
for Frame in range(0, KeyframeCount):
bpy.context.scene.frame_set(Frame + bpy.context.scene.frame_start)
- Position = Object.matrix_local.translation_part()
+ Position = Object.matrix_local.to_translation()
Config.File.write("{}{}{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Frame) + ";3;").ljust(8), Position[0], Position[1], Position[2]))
if Frame == KeyframeCount-1:
Config.File.write(";\n")
@@ -1005,7 +1005,7 @@ def WriteFullAnimationSet(Config):
Config.File.write("{}0;\n{}{};\n".format(" " * Config.Whitespace, " " * Config.Whitespace, KeyframeCount))
for Frame in range(0, KeyframeCount):
bpy.context.scene.frame_set(Frame + bpy.context.scene.frame_start)
- Rotation = Object.rotation_euler.to_quat()
+ Rotation = Object.rotation_euler.to_quaternion()
Config.File.write("{}{}{:9f},{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Frame) + ";4;").ljust(8), -Rotation[0], Rotation[1], Rotation[2], Rotation[3]))
if Frame == KeyframeCount-1:
Config.File.write(";\n")
@@ -1024,7 +1024,7 @@ def WriteFullAnimationSet(Config):
Config.File.write("{}1;\n{}{};\n".format(" " * Config.Whitespace, " " * Config.Whitespace, KeyframeCount))
for Frame in range(0, KeyframeCount):
bpy.context.scene.frame_set(Frame + bpy.context.scene.frame_start)
- Scale = Object.matrix_local.scale_part()
+ Scale = Object.matrix_local.to_scale()
Config.File.write("{}{}{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Frame) + ";3;").ljust(8), Scale[0], Scale[1], Scale[2]))
if Frame == KeyframeCount-1:
Config.File.write(";\n")
@@ -1061,12 +1061,12 @@ def WriteFullAnimationSet(Config):
bpy.context.scene.frame_set(Frame + bpy.context.scene.frame_start)
if Bone.parent:
- PoseMatrix = Bone.parent.matrix.copy().invert()
+ PoseMatrix = Bone.parent.matrix.inverted()
else:
PoseMatrix = Matrix()
PoseMatrix *= Bone.matrix
- Position = PoseMatrix.translation_part()
+ Position = PoseMatrix.to_translation()
Config.File.write("{}{}{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Frame) + ";3;").ljust(8), Position[0], Position[1], Position[2]))
if Frame == KeyframeCount-1:
Config.File.write(";\n")
@@ -1086,7 +1086,7 @@ def WriteFullAnimationSet(Config):
for Frame in range(0, KeyframeCount):
bpy.context.scene.frame_set(Frame + bpy.context.scene.frame_start)
- Rotation = Bones[Bone.name].matrix.to_quat() * Bone.rotation_quaternion
+ Rotation = Bones[Bone.name].matrix.to_quaternion() * Bone.rotation_quaternion
Config.File.write("{}{}{:9f},{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Frame) + ";4;").ljust(8), -Rotation[0], Rotation[1], Rotation[2], Rotation[3]))
if Frame == KeyframeCount-1:
@@ -1108,12 +1108,12 @@ def WriteFullAnimationSet(Config):
bpy.context.scene.frame_set(Frame + bpy.context.scene.frame_start)
if Bone.parent:
- PoseMatrix = Bone.parent.matrix.copy().invert()
+ PoseMatrix = Bone.parent.matrix.inverted()
else:
PoseMatrix = Matrix()
PoseMatrix *= Bone.matrix
- Scale = PoseMatrix.scale_part()
+ Scale = PoseMatrix.to_scale()
Config.File.write("{}{}{:9f},{:9f},{:9f};;".format(" " * Config.Whitespace, (str(Frame) + ";3;").ljust(8), Scale[0], Scale[1], Scale[2]))
if Frame == KeyframeCount-1:
Config.File.write(";\n")