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authorJohn Phan <darkneter@gmail.com>2012-04-15 19:55:18 +0400
committerJohn Phan <darkneter@gmail.com>2012-04-15 19:55:18 +0400
commitc5b55df8b51888c4511401fa68ee0792ec942285 (patch)
treed6469d202e4a6c20e378a8b835081f7abe4895b4 /io_export_unreal_psk_psa.py
parent2d0512998dcc11e29b675e91821c9e22e9be88e8 (diff)
update a bit of animation import a bit.
Diffstat (limited to 'io_export_unreal_psk_psa.py')
-rw-r--r--io_export_unreal_psk_psa.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py
index 642038e3..ff728f7f 100644
--- a/io_export_unreal_psk_psa.py
+++ b/io_export_unreal_psk_psa.py
@@ -2052,7 +2052,7 @@ class OBJECT_OT_UTSelectedFaceSmooth(bpy.types.Operator):
for i in bpy.context.scene.objects: i.select = False #deselect all objects
obj.select = True #set current object select
bpy.context.scene.objects.active = obj #set active object
- for face in obj.data.faces:
+ for face in obj.data.tessfaces:
if face.use_smooth == True:
face.select = True
smoothcount += 1