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author | John Phan <darkneter@gmail.com> | 2012-04-15 19:55:18 +0400 |
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committer | John Phan <darkneter@gmail.com> | 2012-04-15 19:55:18 +0400 |
commit | c5b55df8b51888c4511401fa68ee0792ec942285 (patch) | |
tree | d6469d202e4a6c20e378a8b835081f7abe4895b4 /io_export_unreal_psk_psa.py | |
parent | 2d0512998dcc11e29b675e91821c9e22e9be88e8 (diff) |
update a bit of animation import a bit.
Diffstat (limited to 'io_export_unreal_psk_psa.py')
-rw-r--r-- | io_export_unreal_psk_psa.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py index 642038e3..ff728f7f 100644 --- a/io_export_unreal_psk_psa.py +++ b/io_export_unreal_psk_psa.py @@ -2052,7 +2052,7 @@ class OBJECT_OT_UTSelectedFaceSmooth(bpy.types.Operator): for i in bpy.context.scene.objects: i.select = False #deselect all objects obj.select = True #set current object select bpy.context.scene.objects.active = obj #set active object - for face in obj.data.faces: + for face in obj.data.tessfaces: if face.use_smooth == True: face.select = True smoothcount += 1 |