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author | Bastien Montagne <montagne29@wanadoo.fr> | 2011-04-15 16:15:02 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2011-04-15 16:15:02 +0400 |
commit | 40372e3ac609b26f68a01ba7514c025b8b179429 (patch) | |
tree | cbc3814622baa0e4f18a171c84777b9878cba82a /io_export_unreal_psk_psa.py | |
parent | a0b63f1fc2b2e716fa07e6666753d3d34d1f4676 (diff) |
*Bug fixes (script thought there was 32 layers, lol).
*Commented out non-manifold check on returned shards, it prevented open meshes to be fractured (e.g. Suzanne).
*Enhanced UI of Fracture Group op.
Diffstat (limited to 'io_export_unreal_psk_psa.py')
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