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authorCampbell Barton <ideasman42@gmail.com>2012-03-22 01:44:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-22 01:44:55 +0400
commit2791675c5295f5c065fc806170001b03d7c59a90 (patch)
tree57f41dd0ae3dc85194f9fbc5cdf58aa920dc5b79 /io_import_scene_lwo.py
parent3d78b23ab619f75f65b5a528ecdf67a2c777ab8a (diff)
correct spelling tessellate
Diffstat (limited to 'io_import_scene_lwo.py')
-rw-r--r--io_import_scene_lwo.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/io_import_scene_lwo.py b/io_import_scene_lwo.py
index be786e10..1a1aec10 100644
--- a/io_import_scene_lwo.py
+++ b/io_import_scene_lwo.py
@@ -68,7 +68,7 @@ import chunk
import bpy
import mathutils
-from mathutils.geometry import tesselate_polygon
+from mathutils.geometry import tessellate_polygon
class _obj_layer(object):
@@ -1133,7 +1133,7 @@ def build_objects(object_layers, object_surfs, object_tags, object_name, add_sub
v_locs= []
for vi in range(len(ng)):
v_locs.append(mathutils.Vector(layer_data.pnts[ngons[ng_key][vi]]))
- tris= tesselate_polygon([v_locs])
+ tris= tessellate_polygon([v_locs])
me.faces.add(len(tris))
for tri in tris:
face= me.faces[face_offset]