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authorNBurn <7nburn@gmail.com>2019-01-18 00:48:54 +0300
committerNBurn <7nburn@gmail.com>2019-01-18 00:48:54 +0300
commitaeabdc02a83a976b2f594cd66873c6d2b537e669 (patch)
tree3ac5922be25219ab666aae4b8d04002bce2e70a6 /io_import_scene_unreal_psa_psk.py
parentba97e19e5b3df449784a4cc4ed89ce7b511ec3e4 (diff)
Update Add-ons class properties to annotations
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed.
Diffstat (limited to 'io_import_scene_unreal_psa_psk.py')
-rw-r--r--io_import_scene_unreal_psa_psk.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/io_import_scene_unreal_psa_psk.py b/io_import_scene_unreal_psa_psk.py
index d6896f6d..daea302e 100644
--- a/io_import_scene_unreal_psa_psk.py
+++ b/io_import_scene_unreal_psa_psk.py
@@ -1044,10 +1044,10 @@ class IMPORT_OT_psa(bpy.types.Operator):
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
- filepath = StringProperty(
+ filepath: StringProperty(
subtype='FILE_PATH',
)
- filter_glob = StringProperty(
+ filter_glob: StringProperty(
default="*.psa",
options={'HIDDEN'},
)