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author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-07-03 13:01:43 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-07-03 13:01:43 +0400 |
commit | 2dc06f6d50d14a97ff0c37f88b6979d18a0fd279 (patch) | |
tree | 60728ddc2bb420bcf11901e27a11a677276cb889 /io_import_scene_unreal_psk.py | |
parent | 842985a49773634076d45f845957216006fc683e (diff) |
Style edit (mostly), use """ for docstrings (not ''').
Diffstat (limited to 'io_import_scene_unreal_psk.py')
-rw-r--r-- | io_import_scene_unreal_psk.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_import_scene_unreal_psk.py b/io_import_scene_unreal_psk.py index 4bb0f3e6..96784b1d 100644 --- a/io_import_scene_unreal_psk.py +++ b/io_import_scene_unreal_psk.py @@ -585,7 +585,7 @@ def getInputFilename(self,filename,importmesh,importbone,bDebugLogPSK,importmult pskimport(filename,importmesh,importbone,bDebugLogPSK,importmultiuvtextures) #import panel class IMPORT_OT_psk(bpy.types.Operator): - '''Load a skeleton mesh psk File''' + """Load a skeleton mesh psk File""" bl_idname = "import_scene.psk" bl_label = "Import PSK" bl_space_type = "PROPERTIES" |