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authorBastien Montagne <montagne29@wanadoo.fr>2011-09-19 19:08:06 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2011-09-19 19:08:06 +0400
commit1d1482044b46c98f86c33945a1bd1cf4edc7bb36 (patch)
tree795f6b4344018f9193e6beb954d5c74396c19012 /io_import_scene_unreal_psk.py
parent0dd81203a3982e55af012cfcc9a232c78ce631b9 (diff)
/trunk: Removed final points in UI strings and messages.
Plus a few styling enhancements. [[Split portion of a mixed commit.]]
Diffstat (limited to 'io_import_scene_unreal_psk.py')
-rw-r--r--io_import_scene_unreal_psk.py11
1 files changed, 6 insertions, 5 deletions
diff --git a/io_import_scene_unreal_psk.py b/io_import_scene_unreal_psk.py
index d58fc96c..70cc64ff 100644
--- a/io_import_scene_unreal_psk.py
+++ b/io_import_scene_unreal_psk.py
@@ -55,7 +55,7 @@ from bpy.props import *
bpy.types.Scene.unrealbonesize = FloatProperty(
name="Bone Length",
- description="Bone Length from head to tail distance.",
+ description="Bone Length from head to tail distance",
default=1,min=0.001,max=1000)
#output log in to txt file
@@ -765,22 +765,23 @@ class IMPORT_OT_psk(bpy.types.Operator):
)
importbone = BoolProperty(
name="Bones",
- description="Import bones only. Current not working yet.",
+ description="Import bones only. Current not working yet",
default=True,
)
importmultiuvtextures = BoolProperty(
name="Single UV Texture(s)",
- description="Single or Multi uv textures.",
+ description="Single or Multi uv textures",
default=True,
)
bDebugLogPSK = BoolProperty(
name="Debug Log.txt",
- description="Log the output of raw format. It will save in current file dir. Note this just for testing.",
+ description="Log the output of raw format. It will save in " \
+ "current file dir. Note this just for testing",
default=False,
)
unrealbonesize = FloatProperty(
name="Bone Length",
- description="Bone Length from head to tail distance.",
+ description="Bone Length from head to tail distance",
default=1,
min=0.001,
max=1000,