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author | Campbell Barton <ideasman42@gmail.com> | 2010-09-03 11:26:27 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-09-03 11:26:27 +0400 |
commit | 3c4c1ed512c84ab06ec74fba5151b36062d639ec (patch) | |
tree | bd0599dd07048c31e015afe7b89a8de80c2e5513 /io_import_scene_unreal_psk.py | |
parent | 722806d6731447273dc470fb1bf6e9bf280da658 (diff) |
updates for changes in blender.
Diffstat (limited to 'io_import_scene_unreal_psk.py')
-rw-r--r-- | io_import_scene_unreal_psk.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_import_scene_unreal_psk.py b/io_import_scene_unreal_psk.py index 5060156a..0c2e878b 100644 --- a/io_import_scene_unreal_psk.py +++ b/io_import_scene_unreal_psk.py @@ -540,7 +540,7 @@ def pskimport(infile): #= make sure the list isnt too big for material in materials: #add material to the mesh list of materials - me_ob.materials.link(material) + me_ob.materials.append(material) #=================================================================================================== # #=================================================================================================== |