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authorSergey Sharybin <sergey.vfx@gmail.com>2011-09-03 15:11:01 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-09-03 15:11:01 +0400
commit65b46ac588a20699f22a742afab3134abe89715a (patch)
treed17565c6c6bd4b80bbd0a810e0d06202bdee0d32 /io_import_scene_unreal_psk.py
parent0192f3383985d800a1f178ac9b844d3abe2d8158 (diff)
Fix #28446: Moving imported object to new layer deletes it
Adding UNDO flag to import operators. Made this only for trunk addons.
Diffstat (limited to 'io_import_scene_unreal_psk.py')
-rw-r--r--io_import_scene_unreal_psk.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/io_import_scene_unreal_psk.py b/io_import_scene_unreal_psk.py
index fe4b4e75..d58fc96c 100644
--- a/io_import_scene_unreal_psk.py
+++ b/io_import_scene_unreal_psk.py
@@ -744,6 +744,7 @@ class IMPORT_OT_psk(bpy.types.Operator):
bl_label = "Import PSK"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
+ bl_options = {'UNDO'}
# List of operator properties, the attributes will be assigned
# to the class instance from the operator settings before calling.