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authorClemens Barth <barth@root-1.de>2012-03-01 22:47:55 +0400
committerClemens Barth <barth@root-1.de>2012-03-01 22:47:55 +0400
commit3c8e1027172ef9a9323b3f9bdb865d1525c2794f (patch)
treee956207fbac2dea59ec9c1c8af89932bfdc0d265 /io_mesh_pdb/import_pdb.py
parent23745d3afee8bae3aee2822a1cdd482a0d92ad81 (diff)
Importer
======== The length of the 'unit stick' of the dupliface structure that is used for representing the sticks can now be explicitly chosen before loading a PDB structure. It was always on 0.05 Angstrom, which is a quite small value. Loading structures with lots of sticks was therefore very slow. The value can now be changed [from 0 to infinity]. I have set the default value onto 0.2 Angstrom, which should be sufficient. Note: The smaller the value, the better is the length precision. However, the more single units need to be drawn (more vertices). By time, I will change the wiki ... in some days. Blendphys
Diffstat (limited to 'io_mesh_pdb/import_pdb.py')
-rw-r--r--io_mesh_pdb/import_pdb.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/io_mesh_pdb/import_pdb.py b/io_mesh_pdb/import_pdb.py
index 1c2abe05..9b90d78b 100644
--- a/io_mesh_pdb/import_pdb.py
+++ b/io_mesh_pdb/import_pdb.py
@@ -567,7 +567,7 @@ def DEF_atom_pdb_custom_datafile(path_datafile):
def DEF_atom_pdb_main(use_mesh,Ball_azimuth,Ball_zenith,
Ball_radius_factor,radiustype,Ball_distance_factor,
use_sticks,use_sticks_color,use_sticks_smooth,
- use_sticks_bonds,Stick_dist,
+ use_sticks_bonds, Stick_unit, Stick_dist,
Stick_sectors,Stick_diameter,put_to_center,
use_camera,use_lamp,path_datafile):
@@ -1186,7 +1186,7 @@ def DEF_atom_pdb_main(use_mesh,Ball_azimuth,Ball_zenith,
if use_sticks == True and all_sticks != []:
- dl = 0.05
+ dl = Stick_unit
if use_sticks_color == False:
bpy.ops.object.material_slot_add()