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authorAurel W <aurel.w@gmail.com>2011-01-18 03:04:49 +0300
committerAurel W <aurel.w@gmail.com>2011-01-18 03:04:49 +0300
commitee29d3dcc6e025c4627ed9edfb4c32413a4f0702 (patch)
tree26dbfcde58b4528d16e6cc9c02df09f68f928881 /io_mesh_raw
parent4d130f7876b442c8d5f8be5141fd95461addacfe (diff)
Minor formating errors.
Diffstat (limited to 'io_mesh_raw')
-rw-r--r--io_mesh_raw/export_raw.py4
-rw-r--r--io_mesh_raw/import_raw.py8
2 files changed, 6 insertions, 6 deletions
diff --git a/io_mesh_raw/export_raw.py b/io_mesh_raw/export_raw.py
index 056c4b93..d683d670 100644
--- a/io_mesh_raw/export_raw.py
+++ b/io_mesh_raw/export_raw.py
@@ -27,8 +27,8 @@ listed on each line. In addition, also quads can be exported as a line
of 12 values (this was the default before blender 2.5). Now default
settings will triangulate the mesh.
-Usage:<br>
- Execute this script from the "File->Export" menu. You can select
+Usage:
+Execute this script from the "File->Export" menu. You can select
whether modifiers should be applied and if the mesh is triangulated.
"""
diff --git a/io_mesh_raw/import_raw.py b/io_mesh_raw/import_raw.py
index e78e5f39..b8e96209 100644
--- a/io_mesh_raw/import_raw.py
+++ b/io_mesh_raw/import_raw.py
@@ -28,12 +28,12 @@ imported as a quad. This may be in conflict with some other
applications, which use a raw format, but this is how it was
implemented back in blender 2.42.
-Usage:<br>
- Execute this script from the "File->Import" menu and choose a Raw file to
+Usage:
+Execute this script from the "File->Import" menu and choose a Raw file to
open.
-Notes:<br>
- Generates the standard verts and faces lists, but without duplicate
+Notes:
+Generates the standard verts and faces lists, but without duplicate
verts. Only *exact* duplicates are removed, there is no way to specify a
tolerance.
"""