Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBastien Montagne <montagne29@wanadoo.fr>2014-10-07 18:15:53 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-10-07 18:15:53 +0400
commite6b174a3b618907ed189c1fe95df7c9b19fc62ca (patch)
tree995026d3e293ad18041e4b5a307e43e196ac2de1 /io_mesh_stl/blender_utils.py
parent54eaab823ad64e62c0ba564588ca3812a220d8eb (diff)
Fix T42000: STL export scale incorrect.
Not a bug, in fact, more like a feature request. Added an option to take into account scene's scale on both export and import time. Also added scaling/axis conversion to importer.
Diffstat (limited to 'io_mesh_stl/blender_utils.py')
-rw-r--r--io_mesh_stl/blender_utils.py5
1 files changed, 4 insertions, 1 deletions
diff --git a/io_mesh_stl/blender_utils.py b/io_mesh_stl/blender_utils.py
index a13277ad..6c22cf57 100644
--- a/io_mesh_stl/blender_utils.py
+++ b/io_mesh_stl/blender_utils.py
@@ -21,11 +21,14 @@
import bpy
-def create_and_link_mesh(name, faces, points):
+def create_and_link_mesh(name, faces, points, global_matrix):
"""
Create a blender mesh and object called name from a list of
*points* and *faces* and link it in the current scene.
"""
+ from mathutils import Vector
+
+ points = tuple(global_matrix * Vector(p) for p in points)
mesh = bpy.data.meshes.new(name)
mesh.from_pydata(points, [], faces)