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author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-10-04 12:37:12 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-10-04 12:37:12 +0300 |
commit | e1d8c70bbb5776041383335f986b28b33d18f8ff (patch) | |
tree | dbf33ce747662347e005098dc0d10c7d4694035d /io_mesh_uv_layout/__init__.py | |
parent | 5d62a34ffb2dde2a5c2e23b04b7a03d10e010cf7 (diff) |
Fix T46365: Export UV Layout to PNG not working (missing context messages part).
Cannot reproduce the crash, let's see whether those missing context stuff fix it as well...
Diffstat (limited to 'io_mesh_uv_layout/__init__.py')
-rw-r--r-- | io_mesh_uv_layout/__init__.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/io_mesh_uv_layout/__init__.py b/io_mesh_uv_layout/__init__.py index 30dff949..811430df 100644 --- a/io_mesh_uv_layout/__init__.py +++ b/io_mesh_uv_layout/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "UV Layout", "author": "Campbell Barton, Matt Ebb", - "version": (1, 1, 1), + "version": (1, 1, 2), "blender": (2, 75, 0), "location": "Image-Window > UVs > Export UV Layout", "description": "Export the UV layout as a 2D graphic", @@ -199,7 +199,7 @@ class ExportUVLayout(bpy.types.Operator): else: mesh = obj.data - func(fw, mesh, self.size[0], self.size[1], self.opacity, + func(fw, context, mesh, self.size[0], self.size[1], self.opacity, lambda: self._face_uv_iter(context, mesh, self.tessellated)) if self.modified: |