diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-09 00:48:29 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-09 00:48:29 +0400 |
commit | b941652219a5fe080bf2d71664a393ca83c238b5 (patch) | |
tree | 9764247865bec3116c0bb2334da9b19ecae60368 /io_scene_3ds/export_3ds.py | |
parent | dda5658325f247c4773ce43721d6a522b11d3048 (diff) |
remove sticky coordinates use.
Diffstat (limited to 'io_scene_3ds/export_3ds.py')
-rw-r--r-- | io_scene_3ds/export_3ds.py | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/io_scene_3ds/export_3ds.py b/io_scene_3ds/export_3ds.py index c5b12161..f7ecf216 100644 --- a/io_scene_3ds/export_3ds.py +++ b/io_scene_3ds/export_3ds.py @@ -831,14 +831,8 @@ def make_mesh_chunk(mesh, matrix, materialDict): vert_array = _3ds_array() for vert in mesh.vertices: vert_array.add(_3ds_point_3d(vert.co)) - # If the mesh has vertex UVs, create an array of UVs: - if mesh.sticky: - uv_array = _3ds_array() - for uv in mesh.sticky: - uv_array.add(_3ds_point_uv(uv.co)) - else: - # no UV at all: - uv_array = None + # no UV at all: + uv_array = None # create the chunk: mesh_chunk = _3ds_chunk(OBJECT_MESH) |