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authorSergey Sharybin <sergey.vfx@gmail.com>2011-09-03 15:11:01 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-09-03 15:11:01 +0400
commit65b46ac588a20699f22a742afab3134abe89715a (patch)
treed17565c6c6bd4b80bbd0a810e0d06202bdee0d32 /io_scene_3ds
parent0192f3383985d800a1f178ac9b844d3abe2d8158 (diff)
Fix #28446: Moving imported object to new layer deletes it
Adding UNDO flag to import operators. Made this only for trunk addons.
Diffstat (limited to 'io_scene_3ds')
-rw-r--r--io_scene_3ds/__init__.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/io_scene_3ds/__init__.py b/io_scene_3ds/__init__.py
index 54015cc1..52289c37 100644
--- a/io_scene_3ds/__init__.py
+++ b/io_scene_3ds/__init__.py
@@ -54,6 +54,7 @@ class Import3DS(bpy.types.Operator, ImportHelper):
'''Import from 3DS file format (.3ds)'''
bl_idname = "import_scene.autodesk_3ds"
bl_label = 'Import 3DS'
+ bl_options = {'UNDO'}
filename_ext = ".3ds"
filter_glob = StringProperty(default="*.3ds", options={'HIDDEN'})