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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-03 15:11:01 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-03 15:11:01 +0400 |
commit | 65b46ac588a20699f22a742afab3134abe89715a (patch) | |
tree | d17565c6c6bd4b80bbd0a810e0d06202bdee0d32 /io_scene_3ds | |
parent | 0192f3383985d800a1f178ac9b844d3abe2d8158 (diff) |
Fix #28446: Moving imported object to new layer deletes it
Adding UNDO flag to import operators. Made this only for trunk addons.
Diffstat (limited to 'io_scene_3ds')
-rw-r--r-- | io_scene_3ds/__init__.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/io_scene_3ds/__init__.py b/io_scene_3ds/__init__.py index 54015cc1..52289c37 100644 --- a/io_scene_3ds/__init__.py +++ b/io_scene_3ds/__init__.py @@ -54,6 +54,7 @@ class Import3DS(bpy.types.Operator, ImportHelper): '''Import from 3DS file format (.3ds)''' bl_idname = "import_scene.autodesk_3ds" bl_label = 'Import 3DS' + bl_options = {'UNDO'} filename_ext = ".3ds" filter_glob = StringProperty(default="*.3ds", options={'HIDDEN'}) |