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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-10-19 19:13:31 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-10-19 19:13:31 +0300
commit1c75533d9cc0693733bacbadecfaac5c504313fb (patch)
tree865ca6cfc8f2ea136d7ff2462e435151e612d06d /io_scene_3ds
parent4179941c58871bf85cf275130af0696affa5040f (diff)
parentd7d3233715503ecc15b8dd1973f7e73257e2cbda (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'io_scene_3ds')
-rw-r--r--io_scene_3ds/export_3ds.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_3ds/export_3ds.py b/io_scene_3ds/export_3ds.py
index e7f624ac..9440b14f 100644
--- a/io_scene_3ds/export_3ds.py
+++ b/io_scene_3ds/export_3ds.py
@@ -101,7 +101,7 @@ SCL_TRACK_TAG = 0xB022
import struct
# So 3ds max can open files, limit names to 12 in length
-# this is verry annoying for filenames!
+# this is very annoying for filenames!
name_unique = [] # stores str, ascii only
name_mapping = {} # stores {orig: byte} mapping