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authorBastien Montagne <montagne29@wanadoo.fr>2015-08-26 22:25:50 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-08-26 22:25:50 +0300
commit58a098ef8be9af602de5d4b973f6076c3d517b56 (patch)
tree64491b8fd7a6602824bf2bba6d75d858eb89c1b4 /io_scene_fbx/__init__.py
parent4c4d14124953a4b70aa268ba1286468cfa4bb520 (diff)
Fix T45913: FBX Import: Add option to not import animations.
Can be handy sometimes, especialy with files which should not be animated and yet contain animdata...
Diffstat (limited to 'io_scene_fbx/__init__.py')
-rw-r--r--io_scene_fbx/__init__.py8
1 files changed, 7 insertions, 1 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 36a774c9..6a40522f 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
bl_info = {
"name": "FBX format",
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
- "version": (3, 6, 1),
+ "version": (3, 6, 2),
"blender": (2, 74, 0),
"location": "File > Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
@@ -122,6 +122,11 @@ class ImportFBX(bpy.types.Operator, ImportHelper, IOFBXOrientationHelper):
default=0.0,
)
+ use_anim = BoolProperty(
+ name="Import Animation",
+ description="Import FBX animation",
+ default=True,
+ )
anim_offset = FloatProperty(
name="Animation Offset",
description="Offset to apply to animation during import, in frames",
@@ -199,6 +204,7 @@ class ImportFBX(bpy.types.Operator, ImportHelper, IOFBXOrientationHelper):
layout.prop(self, "use_custom_normals")
+ layout.prop(self, "use_anim")
layout.prop(self, "anim_offset")
layout.prop(self, "use_custom_props")