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author | Bastien Montagne <montagne29@wanadoo.fr> | 2019-09-25 18:45:11 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2019-09-25 18:45:11 +0300 |
commit | 6eb9c11fe04454601065d6e93029622b88eb69c8 (patch) | |
tree | 79b4f2107651b1b357a225d4f8a9ac8803d4b60e /io_scene_fbx/__init__.py | |
parent | 71cf3711881416223b047ec6e8314d8b71122496 (diff) |
Fix T70244: FBX bug import when having children rigs of parent one.
Note that such complex rig features remains barely supported anyway,
such complex setup will require some manual editing after import...
Diffstat (limited to 'io_scene_fbx/__init__.py')
-rw-r--r-- | io_scene_fbx/__init__.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index b737cef0..2782353f 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (4, 17, 0), + "version": (4, 17, 1), "blender": (2, 81, 6), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", |