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authorPhilipp <Hotox>2020-05-22 16:30:56 +0300
committerBastien Montagne <bastien@blender.org>2020-05-22 16:30:56 +0300
commit8e70aeae091c5b3578ded4b6977150e6d19b3c48 (patch)
tree1a9d179c48b74ea6ec7c07102c28351cad42ef70 /io_scene_fbx/__init__.py
parentee468ba535022efc699309aaa29659e52cb4aa35 (diff)
Fix T76566: Fix slow FBX import of long animations.
Note that this patches changes how we insert keyframes, since we cannot use the `'NEEDED'` option of the slower previous code, we may generate more keys than needed. This change gives about 60 times speedup when importing heavy animations though, so think that trade-of is totally acceptable. Patch by @Hotox, with some fixes and cleanup by @mont29. Differential: https://developer.blender.org/D7762
Diffstat (limited to 'io_scene_fbx/__init__.py')
-rw-r--r--io_scene_fbx/__init__.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index b935768d..08e95cf9 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
bl_info = {
"name": "FBX format",
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
- "version": (4, 20, 3),
+ "version": (4, 21, 0),
"blender": (2, 81, 6),
"location": "File > Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",