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author | Campbell Barton <ideasman42@gmail.com> | 2013-01-14 14:22:23 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-01-14 14:22:23 +0400 |
commit | f02b630d528dbfeab7f8f787086340522cc57a20 (patch) | |
tree | 2c522dbd5dad2ea6198b5e2a8f98e4052d5f7dc4 /io_scene_fbx/export_fbx.py | |
parent | 7b7462885bdb501aa07e4e2eff19ddaebde6e0b0 (diff) |
minor style cleanup to povray export and fix for UI, setting booleans now expects 0/1 only.
Diffstat (limited to 'io_scene_fbx/export_fbx.py')
-rw-r--r-- | io_scene_fbx/export_fbx.py | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/io_scene_fbx/export_fbx.py b/io_scene_fbx/export_fbx.py index 1c35fe88..802e7950 100644 --- a/io_scene_fbx/export_fbx.py +++ b/io_scene_fbx/export_fbx.py @@ -28,7 +28,6 @@ import math # math.pi import bpy from mathutils import Vector, Matrix - # I guess FBX uses degrees instead of radians (Arystan). # Call this function just before writing to FBX. # 180 / math.pi == 57.295779513 |