diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2017-01-17 14:23:24 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2017-01-17 14:23:24 +0300 |
commit | 18099be5f837a3141f7150fdc6c068e297b7da47 (patch) | |
tree | 80178c51155b4bc4900ecb20ab310b36ebc36f8f /io_scene_fbx/export_fbx_bin.py | |
parent | e264efb7e8424d300d49fe99d87f9f279d40fe09 (diff) |
Fix T50453: Add option to FBX export to apply render or preview modifiers.
Diffstat (limited to 'io_scene_fbx/export_fbx_bin.py')
-rw-r--r-- | io_scene_fbx/export_fbx_bin.py | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py index 36e8ea10..70d149bf 100644 --- a/io_scene_fbx/export_fbx_bin.py +++ b/io_scene_fbx/export_fbx_bin.py @@ -2188,7 +2188,8 @@ def fbx_data_from_scene(scene, settings): if mod.show_render: use_org_data = False if not use_org_data: - tmp_me = ob.to_mesh(scene, apply_modifiers=True, settings='RENDER') + tmp_me = ob.to_mesh(scene, apply_modifiers=True, + settings='RENDER' if settings.use_mesh_modifiers_render else 'PREVIEW') data_meshes[ob_obj] = (get_blenderID_key(tmp_me), tmp_me, True) # Re-enable temporary disabled modifiers. for mod, show_render in tmp_mods: @@ -2871,6 +2872,7 @@ def save_single(operator, scene, filepath="", context_objects=None, object_types=None, use_mesh_modifiers=True, + use_mesh_modifiers_render=True, mesh_smooth_type='FACE', use_armature_deform_only=False, bake_anim=True, @@ -2941,7 +2943,7 @@ def save_single(operator, scene, filepath="", settings = FBXExportSettings( operator.report, (axis_up, axis_forward), global_matrix, global_scale, apply_unit_scale, bake_space_transform, global_matrix_inv, global_matrix_inv_transposed, - context_objects, object_types, use_mesh_modifiers, + context_objects, object_types, use_mesh_modifiers, use_mesh_modifiers_render, mesh_smooth_type, use_mesh_edges, use_tspace, armature_nodetype, use_armature_deform_only, add_leaf_bones, bone_correction_matrix, bone_correction_matrix_inv, @@ -3012,6 +3014,7 @@ def defaults_unity3d(): "object_types": {'ARMATURE', 'EMPTY', 'MESH', 'OTHER'}, "use_mesh_modifiers": True, + "use_mesh_modifiers_render": True, "use_mesh_edges": False, "mesh_smooth_type": 'FACE', "use_tspace": False, # XXX Why? Unity is expected to support tspace import... |