diff options
author | Samuli Raivio <bqqbarbhg> | 2022-07-11 12:56:49 +0300 |
---|---|---|
committer | Bastien Montagne <bastien@blender.org> | 2022-07-11 12:56:49 +0300 |
commit | 7a8502871c34db0343cc7de52d6b49b15a84238a (patch) | |
tree | 17e5cd1c9cbcf302b1440937e8392bdcfca55b9f /io_scene_fbx/export_fbx_bin.py | |
parent | e5d8781f544326a59c7892da2adf35a5ba815c02 (diff) |
Fix FBX IO handling of BoundaryRule enum values.
Support for BoundaryRule (how to handle edges/vertices in subdivision
surface) was added in rBA9a285d80167f, but the values between
'CreaseAll' and 'CreaseEdge' were inverted.
Reviewed By: mont29
Differential Revision: D15035
Diffstat (limited to 'io_scene_fbx/export_fbx_bin.py')
-rw-r--r-- | io_scene_fbx/export_fbx_bin.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py index ae7be61c..c34a5182 100644 --- a/io_scene_fbx/export_fbx_bin.py +++ b/io_scene_fbx/export_fbx_bin.py @@ -865,9 +865,9 @@ def fbx_data_mesh_elements(root, me_obj, scene_data, done_meshes): if last_subsurf: elem_data_single_int32(geom, b"Smoothness", 2) # Display control mesh and smoothed if last_subsurf.boundary_smooth == "PRESERVE_CORNERS": - elem_data_single_int32(geom, b"BoundaryRule", 2) # CreaseAll + elem_data_single_int32(geom, b"BoundaryRule", 1) # CreaseAll else: - elem_data_single_int32(geom, b"BoundaryRule", 1) # CreaseEdge + elem_data_single_int32(geom, b"BoundaryRule", 2) # CreaseEdge elem_data_single_int32(geom, b"PreviewDivisionLevels", last_subsurf.levels) elem_data_single_int32(geom, b"RenderDivisionLevels", last_subsurf.render_levels) |