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authorBastien Montagne <montagne29@wanadoo.fr>2018-01-22 13:04:43 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-01-22 13:04:43 +0300
commit3dc0ceb198da078de839fcb1b23f98967da0ceb7 (patch)
tree5102196099f5cbcf0ae4876c8e7e5c5c33f2e497 /io_scene_fbx/json2fbx.py
parent29ae03c572bda6278f5a515eb56f6bdd27296c1a (diff)
Fix T53812: FBX import fails with long custom property names.
This file also has insanely long object names etc. So added a generic way to handle names for Blender data (IDs, but also non-ID data like customprops names, UVLayers, etc.), by truncating names and adding seven digits from their sha1 hash to their end. Not sure how much an issue name collisions would be here, but in doubt that should not hurt. Too complex/risky of a change to add that one to 2.79a, though.
Diffstat (limited to 'io_scene_fbx/json2fbx.py')
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