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authorCampbell Barton <ideasman42@gmail.com>2013-01-14 14:22:23 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-01-14 14:22:23 +0400
commitf02b630d528dbfeab7f8f787086340522cc57a20 (patch)
tree2c522dbd5dad2ea6198b5e2a8f98e4052d5f7dc4 /io_scene_fbx
parent7b7462885bdb501aa07e4e2eff19ddaebde6e0b0 (diff)
minor style cleanup to povray export and fix for UI, setting booleans now expects 0/1 only.
Diffstat (limited to 'io_scene_fbx')
-rw-r--r--io_scene_fbx/export_fbx.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/io_scene_fbx/export_fbx.py b/io_scene_fbx/export_fbx.py
index 1c35fe88..802e7950 100644
--- a/io_scene_fbx/export_fbx.py
+++ b/io_scene_fbx/export_fbx.py
@@ -28,7 +28,6 @@ import math # math.pi
import bpy
from mathutils import Vector, Matrix
-
# I guess FBX uses degrees instead of radians (Arystan).
# Call this function just before writing to FBX.
# 180 / math.pi == 57.295779513