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authorMaurice Raybaud <mauriceraybaud@hotmail.fr>2016-04-29 19:11:48 +0300
committerMaurice Raybaud <mauriceraybaud@hotmail.fr>2016-04-29 19:11:48 +0300
commit59ea4fc9f11f47922aaec7f48ea0f2633ad4dc80 (patch)
tree2c000a25640fedad7a66eaa14acf2d90a556503f /io_scene_fbx
parentdbb54eee76d38e6936f0a32fd21a14844800f498 (diff)
fixed:
*transmit value removed from ambient light to avoid parse warning How do we generate a transparent background now ? *name 'using_uberpov' was not defined in shading.py added: *moved exportPattern(texture) from render.py to shading.py *moved texture influences from render.py to a function in shading.py
Diffstat (limited to 'io_scene_fbx')
0 files changed, 0 insertions, 0 deletions