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authorBastien Montagne <montagne29@wanadoo.fr>2019-02-01 17:50:31 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2019-02-01 17:51:13 +0300
commitd5a570ddb9d5c67ceec6fbd5bc684d1dd89f54e4 (patch)
tree4bcbe2b105832f9e45c7a21d2c90b3b25865df0b /io_scene_fbx
parent7e77c6ef6052d627bbc02b62bc10ae8b25f37f12 (diff)
Fix T61096: fbx import crashes on file from mixamo.
Blender only supports 8 UVMaps per mesh, avoid crashing addon when trying to import more.
Diffstat (limited to 'io_scene_fbx')
-rw-r--r--io_scene_fbx/__init__.py2
-rw-r--r--io_scene_fbx/import_fbx.py5
2 files changed, 6 insertions, 1 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 77596c8a..6487bf01 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
bl_info = {
"name": "FBX format",
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
- "version": (4, 14, 2),
+ "version": (4, 14, 3),
"blender": (2, 80, 0),
"location": "File > Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py
index 5a3287a2..b3f78660 100644
--- a/io_scene_fbx/import_fbx.py
+++ b/io_scene_fbx/import_fbx.py
@@ -1007,6 +1007,11 @@ def blen_read_geom_layer_uv(fbx_obj, mesh):
fbx_layer_index = elem_prop_first(elem_find_first(fbx_layer, b'UVIndex'))
uv_lay = mesh.uv_layers.new(name=fbx_layer_name)
+ if uv_lay is None:
+ print("Failed to add {%r %r} UVLayer to %r (probably too many of them?)"
+ "" % (layer_id, fbx_layer_name, mesh.name))
+ continue
+
blen_data = uv_lay.data
# some valid files omit this data