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authorJulien Duroure <julien.duroure@gmail.com>2022-04-03 22:19:16 +0300
committerJulien Duroure <julien.duroure@gmail.com>2022-04-03 22:19:16 +0300
commit22c1eb5c3d505d85e953c3921317856af103a2eb (patch)
tree2c0c8d89e4a18d34abfa04d01504f39c29566e76 /io_scene_gltf2/__init__.py
parentc157125ace858760138d2c3b99c0f45b45743e98 (diff)
glTF exporter: option to optimize animation size off by default
This can lead to wrong animation in some case. Better to have good animation by default, even if bigger
Diffstat (limited to 'io_scene_gltf2/__init__.py')
-rwxr-xr-xio_scene_gltf2/__init__.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 816fc23d..dc80a1e1 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -4,7 +4,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (3, 2, 25),
+ "version": (3, 2, 26),
'blender': (3, 1, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
@@ -378,7 +378,7 @@ class ExportGLTF2_Base:
"Reduce exported file-size by removing duplicate keyframes"
"(can cause problems with stepped animation)"
),
- default=True
+ default=False
)
export_current_frame: BoolProperty(