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authorJulien Duroure <julien.duroure@gmail.com>2020-09-16 18:57:50 +0300
committerJulien Duroure <julien.duroure@gmail.com>2020-09-17 16:23:03 +0300
commit59787f0f2f74fed8159554c105c6c01802070271 (patch)
treebfe81ca85d26dbd8467a142bd635e727889f10bf /io_scene_gltf2/__init__.py
parentd7d2bad09f8c04d3e86081481fc700ae3c834800 (diff)
glTF exporter: Manage basic color when shader tree is not used
Diffstat (limited to 'io_scene_gltf2/__init__.py')
-rwxr-xr-xio_scene_gltf2/__init__.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index e3ae183f..765cce00 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
- "version": (1, 4, 23),
+ "version": (1, 4, 24),
'blender': (2, 90, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',