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authorJulien Duroure <julien.duroure@gmail.com>2018-11-24 18:28:33 +0300
committerJulien Duroure <julien.duroure@gmail.com>2018-11-24 18:28:33 +0300
commitb1f2133fa2849da272e9d8404f371220226ddaf1 (patch)
tree25db56e0f2211bd1059fe0e04e78430a6156e021 /io_scene_gltf2/blender/exp/gltf2_blender_export.py
parent8959f1798cfc86924493347304118c61bd5c7f7a (diff)
Initial commit of glTF 2.0 importer/exporter
Official Khronos Group Blender glTF 2.0 importer and exporter. glTF specification: https://github.com/KhronosGroup/glTF The upstream repository can be found here: https://github.com/KhronosGroup/glTF-Blender-IO Reviewed By: Bastien, Campbell Differential Revision: https://developer.blender.org/D3929
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_export.py')
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_export.py100
1 files changed, 100 insertions, 0 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_export.py b/io_scene_gltf2/blender/exp/gltf2_blender_export.py
new file mode 100755
index 00000000..ae2db26b
--- /dev/null
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_export.py
@@ -0,0 +1,100 @@
+# Copyright 2018 The glTF-Blender-IO authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+import bpy
+import sys
+import traceback
+
+from . import gltf2_blender_export_keys
+from . import gltf2_blender_gather
+from .gltf2_blender_gltf2_exporter import GlTF2Exporter
+from ..com import gltf2_blender_json
+from ...io.exp import gltf2_io_export
+from ...io.com.gltf2_io_debug import print_console, print_newline
+
+
+def save(operator,
+ context,
+ export_settings):
+ """Start the glTF 2.0 export and saves to content either to a .gltf or .glb file."""
+ print_console('INFO', 'Starting glTF 2.0 export')
+ context.window_manager.progress_begin(0, 100)
+ context.window_manager.progress_update(0)
+
+ if not export_settings[gltf2_blender_export_keys.COPYRIGHT]:
+ export_settings[gltf2_blender_export_keys.COPYRIGHT] = None
+
+ scenes, animations = gltf2_blender_gather.gather_gltf2(export_settings)
+ exporter = GlTF2Exporter(copyright=export_settings[gltf2_blender_export_keys.COPYRIGHT])
+ for scene in scenes:
+ exporter.add_scene(scene)
+ for animation in animations:
+ exporter.add_animation(animation)
+
+ buffer = bytes()
+ if export_settings[gltf2_blender_export_keys.FORMAT] == 'ASCII':
+ # .gltf
+ if export_settings[gltf2_blender_export_keys.EMBED_BUFFERS]:
+ exporter.finalize_buffer(export_settings[gltf2_blender_export_keys.FILE_DIRECTORY])
+ else:
+ exporter.finalize_buffer(export_settings[gltf2_blender_export_keys.FILE_DIRECTORY],
+ export_settings[gltf2_blender_export_keys.BINARY_FILENAME])
+ else:
+ # .glb
+ buffer = exporter.finalize_buffer(export_settings[gltf2_blender_export_keys.FILE_DIRECTORY], is_glb=True)
+ exporter.finalize_images(export_settings[gltf2_blender_export_keys.FILE_DIRECTORY])
+ glTF = exporter.glTF
+
+ #
+
+ # TODO: move to custom JSON encoder
+ def dict_strip(obj):
+ o = obj
+ if isinstance(obj, dict):
+ o = {}
+ for k, v in obj.items():
+ if v is None:
+ continue
+ elif isinstance(v, list) and len(v) == 0:
+ continue
+ o[k] = dict_strip(v)
+ elif isinstance(obj, list):
+ o = []
+ for v in obj:
+ o.append(dict_strip(v))
+ elif isinstance(obj, float):
+ # force floats to int, if they are integers (prevent INTEGER_WRITTEN_AS_FLOAT validator warnings)
+ if int(obj) == obj:
+ return int(obj)
+ return o
+
+ try:
+ gltf2_io_export.save_gltf(dict_strip(glTF.to_dict()), export_settings, gltf2_blender_json.BlenderJSONEncoder,
+ buffer)
+ except AssertionError as e:
+ _, _, tb = sys.exc_info()
+ traceback.print_tb(tb) # Fixed format
+ tb_info = traceback.extract_tb(tb)
+ for tbi in tb_info:
+ filename, line, func, text = tbi
+ print_console('ERROR', 'An error occurred on line {} in statement {}'.format(line, text))
+ print_console('ERROR', str(e))
+ raise e
+
+ print_console('INFO', 'Finished glTF 2.0 export')
+ context.window_manager.progress_end()
+ print_newline()
+
+ return {'FINISHED'}
+