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authorJulien Duroure <julien.duroure@gmail.com>2019-08-29 08:26:53 +0300
committerJulien Duroure <julien.duroure@gmail.com>2019-08-29 08:26:53 +0300
commitea5f0df783b6476d04a872e17357600ae8134351 (patch)
treef391325a5ea321a12071fbc1e8abfd5d4a6b05df /io_scene_gltf2/blender/exp/gltf2_blender_gather.py
parentfe627477c2501c1e38311c97b3b5e3ffa731947e (diff)
glTF exporter: Set blender active scene as main scene in glTF file
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather.py')
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather.py6
1 files changed, 4 insertions, 2 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather.py
index 013debdc..4d28a4bd 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather.py
@@ -30,12 +30,14 @@ def gather_gltf2(export_settings):
"""
scenes = []
animations = [] # unfortunately animations in gltf2 are just as 'root' as scenes.
+ active_scene = None
for blender_scene in bpy.data.scenes:
scenes.append(__gather_scene(blender_scene, export_settings))
if export_settings[gltf2_blender_export_keys.ANIMATIONS]:
animations += __gather_animations(blender_scene, export_settings)
-
- return scenes, animations
+ if bpy.context.scene.name == blender_scene.name:
+ active_scene = len(scenes) -1
+ return active_scene, scenes, animations
@cached