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authorJulien Duroure <julien.duroure@gmail.com>2021-08-23 23:24:15 +0300
committerJulien Duroure <julien.duroure@gmail.com>2021-08-23 23:24:15 +0300
commita8c700d4ebe6a1a767758a0b79775d48d7fbe085 (patch)
treeab77004453efd8535e63f77953fda5d93bfd7296 /io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
parent1757ec91e58a23c6dbd31b763267e1d3f5e40026 (diff)
glTF exporter: fix animation export when no channels are valid
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py')
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
index 6c184198..3046a1ce 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
@@ -118,7 +118,8 @@ def gather_animation_channels(blender_action: bpy.types.Action,
blender_action.name,
obj,
False)
- channels.append(channel)
+ if channel is not None:
+ channels.append(channel)
else:
for channel_group in __get_channel_groups(blender_action, blender_object, export_settings):