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author | Julien Duroure <julien.duroure@gmail.com> | 2022-03-13 13:44:02 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2022-03-13 13:44:02 +0300 |
commit | 3a299965833c65ae76a324a5540bcf5b31a3b669 (patch) | |
tree | ec6696f5bd99705c9c3dda8da9ffb4eb9ba8123d /io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py | |
parent | 4d8b2dc95f98493f44d51ace3712bf895686c670 (diff) |
glTF exporter: Manage active UVMap correclty, when there is no UVMap used in node tree
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py index 9e5ce648..367c30f5 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py @@ -57,6 +57,13 @@ def gather_primitives( """ primitives = [] + # retrieve active render UVMap + active_uvmap_idx = 0 + for i in range(len(blender_mesh.uv_layers)): + if blender_mesh.uv_layers[i].active_render is True: + active_uvmap_idx = i + break + blender_primitives = __gather_cache_primitives(blender_mesh, uuid_for_skined_data, vertex_groups, modifiers, export_settings) @@ -73,7 +80,8 @@ def gather_primitives( if mat is not None: material = gltf2_blender_gather_materials.gather_material( mat, - export_settings, + active_uvmap_idx, + export_settings ) primitive = gltf2_io.MeshPrimitive( |